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+process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Menu/sStartGame_over.png b/Sprites/Menu/sStartGame_over.png new file mode 100644 index 0000000..20208b5 Binary files /dev/null and b/Sprites/Menu/sStartGame_over.png differ diff --git a/Sprites/Menu/sStartGame_over.png.import b/Sprites/Menu/sStartGame_over.png.import new file mode 100644 index 0000000..d07fe04 --- /dev/null +++ b/Sprites/Menu/sStartGame_over.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://jn3466kmsbx1" +path="res://.godot/imported/sStartGame_over.png-2347e24363ad5931c96a711417f62a7f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Menu/sStartGame_over.png" +dest_files=["res://.godot/imported/sStartGame_over.png-2347e24363ad5931c96a711417f62a7f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false 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a/Sprites/Rock/RockB_fall00.png.import b/Sprites/Rock/RockB_fall00.png.import new file mode 100644 index 0000000..dc818ec --- /dev/null +++ b/Sprites/Rock/RockB_fall00.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dfsyw5prsmi38" +path="res://.godot/imported/RockB_fall00.png-c47669e84a1aea1edfdead72ad57a8dc.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Rock/RockB_fall00.png" +dest_files=["res://.godot/imported/RockB_fall00.png-c47669e84a1aea1edfdead72ad57a8dc.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 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b/Sprites/Rock/RockB_fall04.png.import new file mode 100644 index 0000000..d1b18c7 --- /dev/null +++ b/Sprites/Rock/RockB_fall04.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://csnkkd5u6cyi3" +path="res://.godot/imported/RockB_fall04.png-60c769f94a223bdcca89ab718a218b4f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Rock/RockB_fall04.png" +dest_files=["res://.godot/imported/RockB_fall04.png-60c769f94a223bdcca89ab718a218b4f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git 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+process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Rock/RockB_fall10.png b/Sprites/Rock/RockB_fall10.png new file mode 100644 index 0000000..44477d3 Binary files /dev/null and b/Sprites/Rock/RockB_fall10.png differ diff --git a/Sprites/Rock/RockB_fall10.png.import b/Sprites/Rock/RockB_fall10.png.import new file mode 100644 index 0000000..77011c7 --- /dev/null +++ b/Sprites/Rock/RockB_fall10.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://4ntjg0n8uqvf" +path="res://.godot/imported/RockB_fall10.png-06ae744c614e945d44d5b52f4d6d3dbf.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Rock/RockB_fall10.png" +dest_files=["res://.godot/imported/RockB_fall10.png-06ae744c614e945d44d5b52f4d6d3dbf.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 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ExtResource("19_vyqle") +}, { +"duration": 1.0, +"texture": ExtResource("20_xoeau") +}, { +"duration": 1.0, +"texture": ExtResource("21_6qn5j") +}, { +"duration": 1.0, +"texture": ExtResource("22_wj41c") +}, { +"duration": 1.0, +"texture": ExtResource("23_baljx") +}, { +"duration": 1.0, +"texture": ExtResource("24_t2ssd") +}, { +"duration": 1.0, +"texture": ExtResource("25_7noa1") +}, { +"duration": 1.0, +"texture": ExtResource("26_3xib3") +}, { +"duration": 1.0, +"texture": ExtResource("27_5628o") +}, { +"duration": 1.0, +"texture": ExtResource("28_fuuk6") +}, { +"duration": 1.0, +"texture": ExtResource("29_cwgap") +}], +"loop": false, +"name": &"bow", +"speed": 10.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": ExtResource("20_xoeau") +}], +"loop": false, +"name": &"default", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": ExtResource("30_svdf4") +}, { +"duration": 1.0, +"texture": ExtResource("31_lh772") +}, { +"duration": 1.0, +"texture": ExtResource("32_66xay") +}, { +"duration": 1.0, +"texture": ExtResource("33_0s2o4") +}, { +"duration": 1.0, +"texture": ExtResource("34_4mai8") +}, { +"duration": 1.0, +"texture": ExtResource("35_w37fy") +}, { +"duration": 1.0, +"texture": ExtResource("36_7x3ck") +}, { +"duration": 1.6, +"texture": ExtResource("37_vvpk2") +}, { +"duration": 1.0, +"texture": ExtResource("38_o46vb") +}, { +"duration": 1.0, +"texture": ExtResource("39_vqo61") +}, { +"duration": 1.0, +"texture": ExtResource("40_pwsyv") +}, { +"duration": 1.0, +"texture": ExtResource("41_lon8v") +}, { +"duration": 1.0, +"texture": ExtResource("42_r3ggl") +}, { +"duration": 1.0, +"texture": ExtResource("43_sueei") +}, { +"duration": 1.0, +"texture": ExtResource("44_qhxlk") +}, { +"duration": 1.0, +"texture": ExtResource("45_qw2kp") +}, { +"duration": 1.0, +"texture": ExtResource("46_ftkif") +}, { +"duration": 1.0, +"texture": ExtResource("47_71bxy") +}, { +"duration": 1.0, +"texture": ExtResource("48_8jd3k") +}, { +"duration": 1.0, +"texture": ExtResource("49_tssr6") +}, { +"duration": 1.0, +"texture": ExtResource("50_i3uta") +}, { +"duration": 1.0, +"texture": ExtResource("51_hl454") +}, { +"duration": 1.0, +"texture": ExtResource("52_vf1qt") +}, { +"duration": 1.0, +"texture": ExtResource("53_j4tta") +}, { +"duration": 1.0, +"texture": ExtResource("54_ell1s") +}, { +"duration": 1.0, +"texture": ExtResource("55_hsv4y") +}], +"loop": false, +"name": &"tan", +"speed": 10.0 +}] [sub_resource type="LabelSettings" id="LabelSettings_215e1"] font_size = 30 +[sub_resource type="LabelSettings" id="LabelSettings_hb5m1"] +font_size = 40 + +[sub_resource type="LabelSettings" id="LabelSettings_e36ub"] +font_size = 40 +font_color = Color(0.619608, 0, 1, 1) + [sub_resource type="LabelSettings" id="LabelSettings_7sc4i"] font_size = 30 -[node name="Node2D" type="Node2D" node_paths=PackedStringArray("icon_container", "progress_bar", "scroll_container", "score_label", "life_container", "round_label")] +[node name="Node2D" type="Node2D" node_paths=PackedStringArray("icon_container", "progress_bar", "scroll_container", "score_label", "life_container", "round_label", "sound_player", "finish_screen", "sam_sprite")] script = ExtResource("1_e2o6t") code_len = 1 icon_container = NodePath("CanvasLayer/VBoxContainer/HFlowContainer/VBoxContainer/HBoxContainer") icons = Array[Texture]([ExtResource("2_lc2xo"), ExtResource("3_215e1"), ExtResource("4_7sc4i"), ExtResource("5_80cx4"), ExtResource("6_e8heu")]) +sounds = Dictionary[String, AudioStream]({ +"error": ExtResource("7_boyg6"), +"reveal": ExtResource("8_e36ub"), +"roundSuccess": ExtResource("11_qhcbd"), +"success": ExtResource("9_hb5m1"), +"tant": ExtResource("10_x5p1p") +}) progress_bar = NodePath("CanvasLayer/VBoxContainer/HFlowContainer/VBoxContainer/ProgressBar") scroll_container = NodePath("CanvasLayer/VBoxContainer/HFlowContainer") score_label = NodePath("CanvasLayer/Score_Lives Display/ScoreLabel") life_container = NodePath("CanvasLayer/Score_Lives Display/Lives") life_texture = ExtResource("9_iotsf") round_label = NodePath("RoundDisplay/RoundLabel") +sound_player = NodePath("AudioStreamPlayer") +finish_screen = NodePath("CanvasLayer/FinishScreen") +sam_sprite = NodePath("Sam") + +[node name="SamBackground1" type="Sprite2D" parent="."] +position = Vector2(576, 388) +scale = Vector2(1.44, 1.44) +texture = ExtResource("13_hb5m1") + +[node name="Rock" type="AnimatedSprite2D" parent="."] +position = Vector2(579, 349) +sprite_frames = SubResource("SpriteFrames_lrvy0") +animation = &"Idle" +autoplay = "Idle" + +[node name="Sam" type="AnimatedSprite2D" parent="."] +position = Vector2(376, 435) +sprite_frames = SubResource("SpriteFrames_lea4x") +animation = &"bow" + +[node name="Wall" type="Sprite2D" parent="."] +position = Vector2(577, 598) +scale = Vector2(1.445, 1) +texture = ExtResource("14_215e1") [node name="CanvasLayer" type="CanvasLayer" parent="."] @@ -45,7 +288,8 @@ grow_vertical = 0 [node name="HFlowContainer" type="ScrollContainer" parent="CanvasLayer/VBoxContainer"] layout_mode = 2 -size_flags_vertical = 4 +size_flags_vertical = 10 +horizontal_scroll_mode = 3 vertical_scroll_mode = 0 [node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/VBoxContainer/HFlowContainer"] @@ -283,6 +527,112 @@ visible = false layout_mode = 2 texture = ExtResource("9_iotsf") +[node name="PauseMenu" type="Control" parent="CanvasLayer"] +process_mode = 3 +custom_minimum_size = Vector2(0, 100) +layout_mode = 3 +anchors_preset = 12 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 0 +script = ExtResource("18_e36ub") + +[node name="TextureRect" type="ColorRect" parent="CanvasLayer/PauseMenu"] +layout_mode = 1 +anchors_preset = 12 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_top = -100.0 +grow_horizontal = 2 +grow_vertical = 0 +color = Color(0, 0, 0, 1) + +[node name="PanelContainer" type="PanelContainer" parent="CanvasLayer/PauseMenu"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/PauseMenu/PanelContainer"] +layout_mode = 2 +alignment = 1 + +[node name="Label" type="Label" parent="CanvasLayer/PauseMenu/PanelContainer/VBoxContainer"] +layout_mode = 2 +text = "Paused" +label_settings = SubResource("LabelSettings_hb5m1") +horizontal_alignment = 1 + +[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/PauseMenu/PanelContainer/VBoxContainer"] +layout_mode = 2 + +[node name="Label2" type="Label" parent="CanvasLayer/PauseMenu/PanelContainer/VBoxContainer/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 +text = "Press ESC to resume" +horizontal_alignment = 1 + +[node name="Button2" type="Button" parent="CanvasLayer/PauseMenu/PanelContainer/VBoxContainer/HBoxContainer"] +layout_mode = 2 +text = "Back to Menu" + +[node name="FinishScreen" type="Control" parent="CanvasLayer"] +process_mode = 3 +visible = false +custom_minimum_size = Vector2(0, 100) +layout_mode = 3 +anchors_preset = 12 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 0 + +[node name="TextureRect" type="ColorRect" parent="CanvasLayer/FinishScreen"] +custom_minimum_size = Vector2(0, 100) +layout_mode = 1 +anchors_preset = 12 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_top = -100.0 +grow_horizontal = 2 +grow_vertical = 0 +color = Color(0, 0, 0, 1) + +[node name="PanelContainer" type="PanelContainer" parent="CanvasLayer/FinishScreen"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/FinishScreen/PanelContainer"] +layout_mode = 2 +alignment = 1 + +[node name="Label" type="Label" parent="CanvasLayer/FinishScreen/PanelContainer/VBoxContainer"] +layout_mode = 2 +text = "Game over" +label_settings = SubResource("LabelSettings_e36ub") +horizontal_alignment = 1 + +[node name="Label2" type="Label" parent="CanvasLayer/FinishScreen/PanelContainer/VBoxContainer"] +visible = false +layout_mode = 2 +text = "Well played!" +horizontal_alignment = 1 + +[node name="Button" type="Button" parent="CanvasLayer/FinishScreen/PanelContainer/VBoxContainer"] +layout_mode = 2 +text = "Back to Menu" + [node name="RoundDisplay" type="TextureRect" parent="."] offset_left = 902.0 offset_top = 338.0 @@ -299,3 +649,10 @@ offset_bottom = 124.0 text = "888 of 888" label_settings = SubResource("LabelSettings_7sc4i") horizontal_alignment = 1 + +[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] +volume_db = -16.0 +max_polyphony = 10 + +[connection signal="pressed" from="CanvasLayer/PauseMenu/PanelContainer/VBoxContainer/HBoxContainer/Button2" to="." method="_on_menu_button_pressed"] +[connection signal="pressed" from="CanvasLayer/FinishScreen/PanelContainer/VBoxContainer/Button" to="." method="_on_menu_button_pressed"] diff --git a/logic.gd b/logic.gd index 883c7a5..6dca8f6 100644 --- a/logic.gd +++ b/logic.gd @@ -6,12 +6,16 @@ extends Node2D @export var starting_lives : int = 3 @export var icon_container: HBoxContainer @export var icons : Array[Texture] +@export var sounds : Dictionary[String, AudioStream] @export var progress_bar : TextureProgressBar @export var scroll_container : ScrollContainer @export var score_label : Label @export var life_container : HBoxContainer @export var life_texture : Texture @export var round_label : Label +@export var sound_player : AudioStreamPlayer +@export var finish_screen : Control +@export var sam_sprite : AnimatedSprite2D var current_time : float = 5 var score : int = 0 var lives : int = 3 @@ -21,6 +25,7 @@ var gaming : bool = false var codepos : int = 0 #current position in the code to check against var test_break : float = 1.5 var target_scroll : float +var finished : bool = false # start scrolling at codepos == 11 @@ -40,10 +45,13 @@ func draw_lives(): func lose_life(): lives -= 1 + draw_lives() if lives <= 0: - #end game - pass + end_game() + +func end_game(): + finished = true # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: @@ -51,17 +59,20 @@ func _process(delta: float) -> void: scroll_container.scroll_horizontal = lerpf(scroll_container.scroll_horizontal,target_scroll,0.05) score_label.text = str(score) round_label.text = str(code_len) + " of " + str(code_len+ghost_tokens) + finish_screen.visible = finished if not gaming: round_label.text = "Get Ready!" + if finished: + round_label.text = "Length " + str(code_len+ghost_tokens) if gaming: current_time -= delta - progress_bar.value = (5-current_time)/allowed_time + progress_bar.value = (allowed_time-current_time)/allowed_time else: test_break -= delta progress_bar.value -= delta/1.5 - if test_break <= 0: + if test_break <= 0 and not finished: start_round() progress_bar.modulate = Color(1,1,1,progress_bar.value) @@ -83,31 +94,43 @@ func start_round(): codepos = 0 generate_code() gaming = true + sound_player.stream = sounds["reveal"] + sound_player.play() + sam_sprite.play("default") #scroll_container.scroll_horizontal = 0 pass func process_input(direction : int): - if(code[codepos] == direction): - #correct input - icon_container.get_child(codepos).modulate = Color(0,1,0) - score += codepos+1 - codepos += 1 - - if(codepos == code_len): - win_round() - else: - #incorrect input - codepos = 0 - #scroll_container.scroll_horizontal = 0 - for i in range(code_len): - icon_container.get_child(i).modulate = Color(1,1,1) + if gaming: + if(code[codepos] == direction): + #correct input + icon_container.get_child(codepos).modulate = Color(0,1,0) + score += codepos+1 + codepos += 1 + + if(codepos == code_len): + win_round() + else: + sound_player.stream = sounds["success"] + sound_player.play() + else: + #incorrect input + codepos = 0 + sound_player.stream = sounds["error"] + sound_player.play() + #scroll_container.scroll_horizontal = 0 + for i in range(code_len): + icon_container.get_child(i).modulate = Color(1,1,1) func win_round(): #todo: bous for remaining time? + sam_sprite.play("bow") + sound_player.stream = sounds["roundSuccess"] + sound_player.play() gaming = false codepos = 0 - test_break = 1.5 # todo: replace with gamer samurai animation stuff + test_break = 1.7 # todo: replace with gamer samurai animation stuff if ghost_tokens > 0: ghost_tokens -= 1 code_len += 1 @@ -119,8 +142,11 @@ func win_round(): func lose_round(): gaming = false + sam_sprite.play("tan") codepos = 0 - test_break = 1.5 + test_break = 2.5 + sound_player.stream = sounds["tant"] + sound_player.play() lose_life() func generate_code(): @@ -139,3 +165,7 @@ func generate_code(): new_texture_rect.modulate = Color(1,1,1,0.25) icon_container.add_child(new_texture_rect) print(code) + + +func _on_menu_button_pressed() -> void: + get_tree().change_scene_to_file("res://menu.tscn") diff --git a/menu.gd b/menu.gd new file mode 100644 index 0000000..cad8efb --- /dev/null +++ b/menu.gd @@ -0,0 +1,45 @@ +extends Control + + +enum Page{ + main, + help, + credits, +} +var page : Page = Page.main +@export var helpScreen : Control +@export var creditsScreen : Control + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + helpScreen.visible = page == Page.help + creditsScreen.visible = page == Page.credits + + +func _on_start_button_pressed() -> void: + get_tree().change_scene_to_file("res://game.tscn") + + +func _on_continue_button_pressed() -> void: + pass # Replace with function body. + + +func _on_how_to_play_pressed() -> void: + page = Page.help + + +func _on_highscores_pressed() -> void: + pass # Replace with function body. + + +func _on_credits_pressed() -> void: + page = Page.credits + + +func _on_back_pressed() -> void: + page = Page.main diff --git a/menu.gd.uid b/menu.gd.uid new file mode 100644 index 0000000..1c5d9fb --- /dev/null +++ b/menu.gd.uid @@ -0,0 +1 @@ +uid://g60u0dy4vge1 diff --git a/menu.tscn b/menu.tscn new file mode 100644 index 0000000..70f4fef --- /dev/null +++ b/menu.tscn @@ -0,0 +1,188 @@ +[gd_scene load_steps=24 format=3 uid="uid://cfl8jnifpy1mr"] + +[ext_resource type="Script" uid="uid://g60u0dy4vge1" path="res://menu.gd" id="1_3ls4m"] +[ext_resource type="Texture2D" uid="uid://h5gno6gam7vw" path="res://Sprites/Menu/SamSculptBackground.jpg" id="1_4hy44"] +[ext_resource type="Texture2D" uid="uid://dx2od8kj2tx27" path="res://Sprites/Menu/sStartGame_norm.png" id="2_ytr4m"] +[ext_resource type="Texture2D" uid="uid://beaqc3s4yukmv" path="res://Sprites/Menu/sStartGame_down.png" id="3_l48gv"] +[ext_resource type="Texture2D" uid="uid://jn3466kmsbx1" path="res://Sprites/Menu/sStartGame_over.png" id="4_ecwwl"] +[ext_resource type="Texture2D" uid="uid://bjc6k8qa2muf0" path="res://Sprites/Menu/sLoadGame_norm.png" id="5_4ndjb"] +[ext_resource type="Texture2D" uid="uid://bfes07jjb30x" path="res://Sprites/Menu/sLoadGame_down.png" id="6_3ls4m"] +[ext_resource type="Texture2D" uid="uid://c5ws7f57d2534" path="res://Sprites/Menu/sLoadGame_over.png" id="7_5h80m"] +[ext_resource type="Texture2D" uid="uid://dqt2ay07vmx2i" path="res://Sprites/Menu/sLoadGame_disabled.png" id="8_w25hu"] +[ext_resource type="Texture2D" uid="uid://6lba6akdmoe7" path="res://Sprites/Menu/sHowToPlay_norm.png" id="9_td6mg"] +[ext_resource type="Texture2D" uid="uid://rbr3djdq3wm5" path="res://Sprites/Menu/sHowToPlay_down.png" id="10_guify"] +[ext_resource type="Texture2D" uid="uid://fbthyhk0uanl" path="res://Sprites/Menu/sHowToPlay_over.png" id="11_oil5j"] +[ext_resource type="Texture2D" uid="uid://dvyne7cjjio3y" path="res://Sprites/Menu/sHiScore_norm.png" id="12_8uog0"] +[ext_resource type="Texture2D" uid="uid://cmrya3tqvfbl5" path="res://Sprites/Menu/sHiScore_down.png" id="13_k5x1w"] +[ext_resource type="Texture2D" uid="uid://b2vrsvf2qjq3o" path="res://Sprites/Menu/sHiScore_over.png" id="14_rkpqm"] +[ext_resource type="Texture2D" uid="uid://cvgvl72ntnhk" path="res://Sprites/Menu/sCredits_norm.png" id="15_7wriu"] +[ext_resource type="Texture2D" uid="uid://db5jte7jn40r1" path="res://Sprites/Menu/sCredits_down.png" id="16_xhgcl"] +[ext_resource type="Texture2D" uid="uid://1goetawa8o6f" path="res://Sprites/Menu/sCredits_over.png" id="17_8tnp7"] +[ext_resource type="Texture2D" uid="uid://c3406dw6nnn36" path="res://Sprites/Menu/SS_HowtoPlay.png" id="19_guify"] +[ext_resource type="Texture2D" uid="uid://b5t3iwxn7xgyf" path="res://Sprites/Menu/sBack_norm.png" id="20_oil5j"] +[ext_resource type="Texture2D" uid="uid://buf7vdsjd41bv" path="res://Sprites/Menu/sBack_down.png" id="21_8uog0"] +[ext_resource type="Texture2D" uid="uid://bofcm3c31logg" path="res://Sprites/Menu/sBack_over.png" id="22_k5x1w"] +[ext_resource type="Texture2D" uid="uid://cv83x0ws1vshy" path="res://Sprites/Menu/SS_Credits.png" id="23_oil5j"] + +[node name="Menu" type="Control" node_paths=PackedStringArray("helpScreen", "creditsScreen")] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_3ls4m") +helpScreen = NodePath("HowToPlayScreen") +creditsScreen = NodePath("Credits") + +[node name="Background" type="TextureRect" parent="."] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -432.0 +offset_top = -324.0 +offset_right = 432.0 +offset_bottom = 324.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("1_4hy44") + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -175.0 +offset_top = 91.0 +offset_right = 175.0 +offset_bottom = 291.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_constants/separation = 0 + +[node name="StartButton" type="TextureButton" parent="VBoxContainer"] +layout_mode = 2 +texture_normal = ExtResource("2_ytr4m") +texture_pressed = ExtResource("3_l48gv") +texture_hover = ExtResource("4_ecwwl") + +[node name="ContinueButton" type="TextureButton" parent="VBoxContainer"] +layout_mode = 2 +disabled = true +texture_normal = ExtResource("5_4ndjb") +texture_pressed = ExtResource("6_3ls4m") +texture_hover = ExtResource("7_5h80m") +texture_disabled = ExtResource("8_w25hu") + +[node name="HowToPlay" type="TextureButton" parent="VBoxContainer"] +layout_mode = 2 +texture_normal = ExtResource("9_td6mg") +texture_pressed = ExtResource("10_guify") +texture_hover = ExtResource("11_oil5j") + +[node name="Highscores" type="TextureButton" parent="VBoxContainer"] +layout_mode = 2 +texture_normal = ExtResource("12_8uog0") +texture_pressed = ExtResource("13_k5x1w") +texture_hover = ExtResource("14_rkpqm") + +[node name="Credits" type="TextureButton" parent="VBoxContainer"] +layout_mode = 2 +texture_normal = ExtResource("15_7wriu") +texture_pressed = ExtResource("16_xhgcl") +texture_hover = ExtResource("17_8tnp7") + +[node name="HowToPlayScreen" type="Control" parent="."] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="TextureRect" type="TextureRect" parent="HowToPlayScreen"] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -432.0 +offset_top = -324.0 +offset_right = 432.0 +offset_bottom = 324.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("19_guify") + +[node name="Back" type="TextureButton" parent="HowToPlayScreen"] +layout_mode = 1 +anchors_preset = 7 +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +offset_left = -130.0 +offset_top = -57.0 +offset_right = 130.0 +offset_bottom = -17.0 +grow_horizontal = 2 +grow_vertical = 0 +texture_normal = ExtResource("20_oil5j") +texture_pressed = ExtResource("21_8uog0") +texture_hover = ExtResource("22_k5x1w") + +[node name="Credits" type="Control" parent="."] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="TextureRect" type="TextureRect" parent="Credits"] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -432.0 +offset_top = -324.0 +offset_right = 432.0 +offset_bottom = 324.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("23_oil5j") + +[node name="Back" type="TextureButton" parent="Credits"] +layout_mode = 1 +anchors_preset = 7 +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +offset_left = -130.0 +offset_top = -57.0 +offset_right = 130.0 +offset_bottom = -17.0 +grow_horizontal = 2 +grow_vertical = 0 +texture_normal = ExtResource("20_oil5j") +texture_pressed = ExtResource("21_8uog0") +texture_hover = ExtResource("22_k5x1w") + +[connection signal="pressed" from="VBoxContainer/StartButton" to="." method="_on_start_button_pressed"] +[connection signal="pressed" from="VBoxContainer/ContinueButton" to="." method="_on_continue_button_pressed"] +[connection signal="pressed" from="VBoxContainer/HowToPlay" to="." method="_on_how_to_play_pressed"] +[connection signal="pressed" from="VBoxContainer/Highscores" to="." method="_on_highscores_pressed"] +[connection signal="pressed" from="VBoxContainer/Credits" to="." method="_on_credits_pressed"] +[connection signal="pressed" from="HowToPlayScreen/Back" to="." method="_on_back_pressed"] +[connection signal="pressed" from="Credits/Back" to="." method="_on_back_pressed"] diff --git a/pause_menu.gd b/pause_menu.gd new file mode 100644 index 0000000..648a9c2 --- /dev/null +++ b/pause_menu.gd @@ -0,0 +1,16 @@ +extends Control + +var paused : bool = false + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + visible = paused + if Input.is_action_just_pressed("pause"): + paused = !paused + get_tree().set_pause(paused) + #get_tree().get_root().process_mode diff --git a/pause_menu.gd.uid b/pause_menu.gd.uid new file mode 100644 index 0000000..276c5ed --- /dev/null +++ b/pause_menu.gd.uid @@ -0,0 +1 @@ +uid://e38uko5j4kfd diff --git a/project.godot b/project.godot index ccd3bc1..6c9c36e 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="Samurai Sculpt Plus" -run/main_scene="uid://sntwtley2f7d" +run/main_scene="uid://cfl8jnifpy1mr" config/features=PackedStringArray("4.4", "GL Compatibility") config/icon="res://icon.svg" @@ -45,6 +45,11 @@ left={ , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } +pause={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} [rendering] diff --git a/readme.md b/readme.md index a9c5eec..bde13b0 100644 --- a/readme.md +++ b/readme.md @@ -2,10 +2,18 @@ Project description goes here # Todo -- [ ] Lives -- [ ] Losing the game -- [ ] Scoring -- [ ] lil samurai guy -- [ ] lil samurai animation -- [ ] sounds -- [ ] the lil samurais screamof despair when you fail (its a core game mechanic) +- [x] Lives +- [x] Losing the game +- [x] Scoring +- [x] lil samurai guy +- [x] lil samurai animation +- [x] sounds +- [x] the lil samurais screamof despair when you fail (its a core game mechanic) +- [ ] sculpture +- [ ] clean up animation + +# today +- [x] pause menu +- [x] lil guy animated +- [x] game over screen +- [x] menu screen