lots of new features
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parent
278cddcf22
commit
337c4fbb71
3 changed files with 28 additions and 5 deletions
26
clock.gd
26
clock.gd
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@ -51,6 +51,10 @@ func setup_window():
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background.color = Data.save.background_color
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modulate = Color(1,1,1,Data.save.bar_transparency)
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if Data.save.progress_style == Data.Styles.Filling or Data.save.progress_style == Data.Styles.Emptying:
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bar.fill_mode = bar.FillMode.FILL_LEFT_TO_RIGHT
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else:
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bar.fill_mode = bar.FillMode.FILL_RIGHT_TO_LEFT
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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@ -97,17 +101,35 @@ func _process(delta: float) -> void:
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bar.max_value = Data.save.duration
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bar.min_value = 0
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bar.value = Data.save.duration - seconds_left
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if Data.save.progress_style == Data.Styles.Filling or Data.save.progress_style == Data.Styles.Filling_Reversed:
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bar.value = Data.save.duration - seconds_left
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else:
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bar.value = seconds_left
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#print("bar value: " + str(bar.value))
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#label.text = Time.get_datetime_string_from_system()
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#Time.
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#print(current_day)
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if (seconds_left <= 3600):
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if (seconds_left <= Data.save.warning_time):
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bar.modulate = Data.save.warning_color
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else:
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bar.modulate = Data.save.bar_color
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if seconds_left > 82800 and Data.save.flashing:
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var effect : float = (sin(seconds_left*3))
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modulate = Color(effect,effect,effect,effect)
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else:
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modulate = Color(1,1,1,Data.save.bar_transparency)
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if seconds_left > Data.save.duration + Data.save.before_time and seconds_left < 86400 - Data.save.after_time:
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hide()
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else:
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show()
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var time_left_dict : Dictionary = Tools.seconds_to_time(int(seconds_left))
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var time_string : String = str(time_left_dict.get("h")) + ":" + str(time_left_dict.get("m")).pad_zeros(2) + ":" + str(time_left_dict.get("s")).pad_zeros(2)
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label.text = time_string + " Remaining until sleepytime"
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#var screen_size : Vector2i = DisplayServer.screen_get_size()
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#DisplayServer.window_set_size(Vector2i(screen_size.x, 10))
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#get_window().size = Vector2i(screen_size.x, 10)
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