lots of progress
This commit is contained in:
parent
e24568da25
commit
733a8fd6c0
7 changed files with 240 additions and 51 deletions
16
Data.gd
16
Data.gd
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@ -3,6 +3,13 @@ extends Node
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@export var save : SleepyclockSave
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@export var path : String = "user://sleepyclockSave.tres"
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enum Position {
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Bottom,
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Right,
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Top,
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Left,
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}
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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print("looking for save...")
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@ -24,6 +31,13 @@ func _process(delta: float) -> void:
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# returns true if new data created and saved
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func new_data() -> bool:
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save = SleepyclockSave.new()
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var screen_size : Vector2i = DisplayServer.screen_get_size() # get current screen size
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if screen_size.x > 2560 or screen_size.y > 1440:
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save.size = 20
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if OS.has_feature("macos"):
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save.position = Data.Position.Right
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var error = ResourceSaver.save(save,path)
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if error != OK:
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print(error)
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@ -35,7 +49,7 @@ func load_data() -> bool:
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if not FileAccess.file_exists(path):
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return false
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else:
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save = ResourceLoader.load(path)
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save = ResourceLoader.load(path,"",ResourceLoader.CACHE_MODE_IGNORE)
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return true
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# returns true if data successfully saved
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BIN
Logo/tiny.png
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BIN
Logo/tiny.png
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Binary file not shown.
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After Width: | Height: | Size: 472 B |
40
Logo/tiny.png.import
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40
Logo/tiny.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dbrin3qlfjdas"
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path="res://.godot/imported/tiny.png-7075772b29e1a77872ae6087fda4f47f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Logo/tiny.png"
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dest_files=["res://.godot/imported/tiny.png-7075772b29e1a77872ae6087fda4f47f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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50
clock.gd
50
clock.gd
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@ -1,20 +1,20 @@
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extends Control
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var taskbar_height : int = 50
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@export var bar_size : int = 10
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#@export var bar_size : int = 10
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@export var bar: TextureProgressBar
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@export var label: Label
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@export var options_window: Window
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@export var bar_position : Position
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enum Position {
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Bottom,
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Right,
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Top,
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Left,
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}
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#
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#@export var bar_position : Position
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#
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#enum Position {
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#Bottom,
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#Right,
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#Top,
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#Left,
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#}
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@ -26,26 +26,26 @@ func setup_window():
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var screen_size : Vector2i = DisplayServer.screen_get_size() # get current screen size
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var screen_pos : Vector2i = DisplayServer.screen_get_position(DisplayServer.SCREEN_OF_MAIN_WINDOW) # get the posiiton of the window on the virtual display
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get_window().min_size = Vector2i(1,1) # weird godot bug where the min screen size is 64x64 unless set in code
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if bar_position == Position.Bottom:
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if screen_size.x > 2560:
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bar_size = 20
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if Data.save.position == Data.Position.Bottom:
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get_window().size = Vector2i(screen_size.x, bar_size) # set window size to be 10 high and screen width wide
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size = Vector2i(screen_size.x, bar_size)
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DisplayServer.window_set_position(screen_pos + Vector2i(0,screen_size.y-bar_size-taskbar_height)) # set position of window to be just above the taskbar
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get_window().size = Vector2i(screen_size.x, Data.save.size) # set window size to be 10 high and screen width wide
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size = Vector2i(screen_size.x, Data.save.size)
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DisplayServer.window_set_position(screen_pos + Vector2i(0,screen_size.y-Data.save.size-taskbar_height)) # set position of window to be just above the taskbar
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position.y = 0 # set position of bar to be where it should be (moves when we change the window size)
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label.label_settings.font_size = (bar_size/10)*10
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if bar_position == Position.Right:
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if screen_size.y > 1440:
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bar_size = 20
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position.x = 0
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rotation_degrees = 0
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label.label_settings.font_size = (float(Data.save.size)/10)*10
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if Data.save.position == Data.Position.Right:
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get_window().size = Vector2i(bar_size, screen_size.y) # set window size to be 10 high and screen width wide
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get_window().size = Vector2i(Data.save.size, screen_size.y) # set window size to be 10 high and screen width wide
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size.x = screen_size.y - taskbar_height
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size.y = bar_size
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label.label_settings.font_size = (bar_size/10)*10
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DisplayServer.window_set_position(screen_pos + Vector2i(screen_size.x-bar_size,0)) # set position of window to be just above the taskbar
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size.y = Data.save.size
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label.label_settings.font_size = (float(Data.save.size)/10)*10
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DisplayServer.window_set_position(screen_pos + Vector2i(screen_size.x-Data.save.size,0)) # set position of window to be just above the taskbar
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position.y = 0 # set position of bar to be where it should be (moves when we change the window size)
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position.x = bar_size
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position.x = Data.save.size
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rotation_degrees = 90
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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134
main.tscn
134
main.tscn
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@ -33,7 +33,6 @@ script = ExtResource("1_h2yge")
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bar = NodePath("VBoxContainer/MainContent/bar")
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label = NodePath("VBoxContainer/MainContent/Label")
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options_window = NodePath("Options Window")
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bar_position = 1
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[node name="Bar" type="Window" parent="." unique_id=714499816]
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transparent_bg = true
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@ -128,12 +127,11 @@ grow_vertical = 2
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text = "12:34 Remaining Until Sleepy time, there is alot of space for text you can work with here meow meow meow meow"
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label_settings = SubResource("LabelSettings_h2yge")
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[node name="Options Window" type="Window" parent="." unique_id=1651073981 node_paths=PackedStringArray("sleep_h", "sleep_m", "duration_h", "duration_m")]
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[node name="Options Window" type="Window" parent="." unique_id=1651073981 node_paths=PackedStringArray("sleep_h", "sleep_m", "duration_h", "duration_m", "size_label", "size_slider")]
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oversampling_override = 1.0
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title = "SleepClock Options"
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title = "SleepyClock Options"
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initial_position = 1
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size = Vector2i(450, 300)
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visible = false
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size = Vector2i(450, 600)
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unresizable = true
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always_on_top = true
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minimize_disabled = true
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@ -143,6 +141,8 @@ sleep_h = NodePath("MarginContainer/VBoxContainer/GridContainer/HBoxContainer/sl
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sleep_m = NodePath("MarginContainer/VBoxContainer/GridContainer/HBoxContainer/sleepM")
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duration_h = NodePath("MarginContainer/VBoxContainer/GridContainer/HBoxContainer2/durationH")
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duration_m = NodePath("MarginContainer/VBoxContainer/GridContainer/HBoxContainer2/durationM")
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size_label = NodePath("MarginContainer/VBoxContainer/GridContainer/HBoxContainer3/sizeLabel")
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size_slider = NodePath("MarginContainer/VBoxContainer/GridContainer/HBoxContainer3/sizeSlider")
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[node name="MarginContainer" type="MarginContainer" parent="Options Window" unique_id=426909220]
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anchors_preset = 15
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@ -168,7 +168,7 @@ layout_mode = 2
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size_flags_horizontal = 3
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tooltip_text = "This is the time at which the bar should completely fill up"
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mouse_filter = 1
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text = "Sleep Time (24 hour time): 🛈"
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text = "Sleep Time (24 hour time) 🛈"
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[node name="HBoxContainer" type="HBoxContainer" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=34542284]
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layout_mode = 2
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@ -193,7 +193,7 @@ layout_mode = 2
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size_flags_horizontal = 3
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tooltip_text = "How long it should take for the bar to fill"
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mouse_filter = 1
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text = "Bar/Clock Duration: 🛈"
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text = "Bar/Clock Duration 🛈"
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[node name="HBoxContainer2" type="HBoxContainer" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=650035341]
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layout_mode = 2
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@ -215,11 +215,12 @@ select_all_on_focus = true
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[node name="Label4" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1856476808]
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layout_mode = 2
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text = "Bar Position"
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tooltip_text = "Which edge of the screen should the bar be placed on"
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mouse_filter = 1
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text = "Bar Position 🛈"
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[node name="OptionButton" type="OptionButton" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1955200779]
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[node name="positionDropdown" type="OptionButton" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1955200779]
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layout_mode = 2
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disabled = true
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selected = 0
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item_count = 2
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popup/item_0/text = "Bottom"
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@ -229,31 +230,121 @@ popup/item_1/id = 1
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[node name="Label2" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1597493397]
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layout_mode = 2
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text = "Bar Size"
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tooltip_text = "How much space should the bar take up"
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mouse_filter = 1
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text = "Bar Size 🛈"
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[node name="HBoxContainer3" type="HBoxContainer" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1274134494]
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layout_mode = 2
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[node name="Label" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer3" unique_id=531473775]
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[node name="sizeLabel" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer3" unique_id=531473775]
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layout_mode = 2
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text = "10px"
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[node name="HSlider" type="HSlider" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer3" unique_id=271540690]
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[node name="sizeSlider" type="HSlider" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer3" unique_id=271540690]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 4
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min_value = 10.0
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max_value = 50.0
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step = 10.0
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value = 10.0
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editable = false
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tick_count = 5
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ticks_on_borders = true
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[node name="Label6" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1332307585]
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layout_mode = 2
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tooltip_text = "Color that the bar should be under normal conditions"
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mouse_filter = 1
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text = "Bar Color 🛈"
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[node name="barColor" type="ColorPickerButton" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=114688172]
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layout_mode = 2
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[node name="Label7" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1857238089]
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layout_mode = 2
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tooltip_text = "Color that the background of the bar should be"
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mouse_filter = 1
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text = "Background Color 🛈"
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[node name="backgroundColor" type="ColorPickerButton" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=468934955]
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layout_mode = 2
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[node name="Label5" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=665826413]
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layout_mode = 2
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tooltip_text = "Make the bar change color when the time left is below a certain threshold"
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mouse_filter = 1
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text = "Warning 🛈"
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[node name="HBoxContainer4" type="HBoxContainer" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=936118584]
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layout_mode = 2
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[node name="warningColor" type="ColorPickerButton" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer4" unique_id=925432958]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="warningH" type="SpinBox" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer4" unique_id=232298746]
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layout_mode = 2
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size_flags_horizontal = 3
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max_value = 23.0
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suffix = "h"
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select_all_on_focus = true
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[node name="warningM" type="SpinBox" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer4" unique_id=604816514]
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layout_mode = 2
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size_flags_horizontal = 3
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max_value = 59.0
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suffix = "m"
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select_all_on_focus = true
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[node name="Label10" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=207682712]
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layout_mode = 2
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tooltip_text = "Play a flashing effect when time expires"
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mouse_filter = 1
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text = "flash bar when time ends 🛈"
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[node name="flashCheck" type="CheckButton" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1168112585]
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layout_mode = 2
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size_flags_horizontal = 4
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[node name="Label8" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=280072151]
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layout_mode = 2
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tooltip_text = "How long should the bar be visible before the time starts"
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mouse_filter = 1
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text = "Display before time starts 🛈"
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[node name="HBoxContainer5" type="HBoxContainer" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=2104802150]
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layout_mode = 2
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[node name="beforeM" type="SpinBox" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer5" unique_id=157077084]
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layout_mode = 2
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size_flags_horizontal = 3
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max_value = 59.0
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editable = false
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suffix = "m"
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select_all_on_focus = true
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[node name="Label9" type="Label" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=703302168]
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layout_mode = 2
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tooltip_text = "How long should the bar be visible for after the time ends"
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mouse_filter = 1
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text = "Display after time ends 🛈"
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[node name="HBoxContainer6" type="HBoxContainer" parent="Options Window/MarginContainer/VBoxContainer/GridContainer" unique_id=1503325100]
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layout_mode = 2
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[node name="afterM" type="SpinBox" parent="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer6" unique_id=1517063919]
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layout_mode = 2
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size_flags_horizontal = 3
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max_value = 59.0
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editable = false
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suffix = "m"
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select_all_on_focus = true
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[node name="Label2" type="Label" parent="Options Window/MarginContainer/VBoxContainer" unique_id=201796106]
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layout_mode = 2
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text = "todo:
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- position and size
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- red threshold
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- display before/after time
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- text to display inside bar"
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label_settings = SubResource("LabelSettings_1bvp3")
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@ -273,6 +364,17 @@ text = "Save"
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[connection signal="id_pressed" from="StatusIndicator/PopupMenu" to="." method="_on_popup_menu_id_pressed"]
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[connection signal="gui_input" from="VBoxContainer/TitleBar" to="VBoxContainer/TitleBar" method="_on_TitleBar_gui_input"]
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[connection signal="close_requested" from="Options Window" to="Options Window" method="_on_close_requested"]
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[connection signal="options_changed" from="Options Window" to="." method="setup_window"]
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[connection signal="visibility_changed" from="Options Window" to="Options Window" method="_on_visibility_changed"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer/sleepH" to="Options Window" method="_on_sleep_value_changed"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer/sleepM" to="Options Window" method="_on_sleep_value_changed"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer2/durationH" to="Options Window" method="_on_duration_value_changed"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer2/durationM" to="Options Window" method="_on_duration_value_changed"]
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[connection signal="item_selected" from="Options Window/MarginContainer/VBoxContainer/GridContainer/positionDropdown" to="Options Window" method="_on_position_dropdown_item_selected"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer3/sizeSlider" to="Options Window" method="_on_size_slider_value_changed"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer4/warningH" to="Options Window" method="_on_duration_value_changed"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer4/warningM" to="Options Window" method="_on_duration_value_changed"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer5/beforeM" to="Options Window" method="_on_duration_value_changed"]
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[connection signal="value_changed" from="Options Window/MarginContainer/VBoxContainer/GridContainer/HBoxContainer6/afterM" to="Options Window" method="_on_duration_value_changed"]
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[connection signal="pressed" from="Options Window/MarginContainer/VBoxContainer/HBoxContainer/cancelButton" to="Options Window" method="_on_cancel_button_pressed"]
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[connection signal="pressed" from="Options Window/MarginContainer/VBoxContainer/HBoxContainer/saveButton" to="Options Window" method="_on_save_button_pressed"]
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|
|
|
|||
|
|
@ -1,9 +1,13 @@
|
|||
extends Window
|
||||
|
||||
signal options_changed
|
||||
|
||||
@export var sleep_h: SpinBox
|
||||
@export var sleep_m: SpinBox
|
||||
@export var duration_h: SpinBox
|
||||
@export var duration_m: SpinBox
|
||||
@export var size_label: Label
|
||||
@export var size_slider: HSlider
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
|
|
@ -13,6 +17,8 @@ func _ready() -> void:
|
|||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
#validate inputs?, disable save button if somehow invalid?
|
||||
if visible:
|
||||
size_label.text = str(Data.save.size)+"px"
|
||||
pass
|
||||
|
||||
|
||||
|
|
@ -24,18 +30,14 @@ func _on_close_requested() -> void:
|
|||
|
||||
|
||||
func _on_cancel_button_pressed() -> void:
|
||||
Data.load_data()
|
||||
hide()
|
||||
|
||||
|
||||
func _on_save_button_pressed() -> void:
|
||||
var end_seconds : float = 0
|
||||
end_seconds += sleep_h.value * 60 * 60
|
||||
end_seconds += sleep_m.value * 60
|
||||
var duration_seconds : float = 0
|
||||
duration_seconds += duration_h.value * 60 * 60
|
||||
duration_seconds += duration_m.value * 60
|
||||
Data.save.duration = duration_seconds
|
||||
Data.save.end_time = end_seconds
|
||||
|
||||
|
||||
|
||||
if Data.save_data():
|
||||
hide()
|
||||
pass # Replace with function body.
|
||||
|
|
@ -48,4 +50,34 @@ func _on_visibility_changed() -> void:
|
|||
sleep_m.value = int((Data.save.end_time-sleep_h.value*60*60)/60)
|
||||
duration_h.value = int(Data.save.duration/(60*60))
|
||||
duration_m.value = int((Data.save.duration-duration_h.value*60*60)/60)
|
||||
size_slider.value = Data.save.size
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
func _on_duration_value_changed(value: float) -> void:
|
||||
var duration_seconds : float = 0
|
||||
duration_seconds += duration_h.value * 60 * 60
|
||||
duration_seconds += duration_m.value * 60
|
||||
Data.save.duration = duration_seconds
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
func _on_sleep_value_changed(value: float) -> void:
|
||||
var end_seconds : float = 0
|
||||
end_seconds += sleep_h.value * 60 * 60
|
||||
end_seconds += sleep_m.value * 60
|
||||
Data.save.end_time = end_seconds
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
func _on_size_slider_value_changed(value: float) -> void:
|
||||
Data.save.size = int(value)
|
||||
options_changed.emit()
|
||||
|
||||
|
||||
func _on_position_dropdown_item_selected(index: int) -> void:
|
||||
if index == 0:
|
||||
Data.save.position = Data.Position.Bottom
|
||||
elif index == 1:
|
||||
Data.save.position = Data.Position.Right
|
||||
options_changed.emit()
|
||||
|
|
|
|||
|
|
@ -4,4 +4,5 @@ class_name SleepyclockSave
|
|||
@export var end_time : float = 0 # number of seconds past midnight the clock bar should fill up
|
||||
@export var duration : float = 7200 # number of seconds the clock bar should progress for (end_time - duration = "start_time")
|
||||
#@export var position : int = 0
|
||||
#@export var size : int = 10
|
||||
@export var size : int = 10
|
||||
@export var position : Data.Position = Data.Position.Bottom
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue