bunch of new options, removed other project data
This commit is contained in:
parent
733a8fd6c0
commit
bfee9448f5
11 changed files with 96 additions and 225 deletions
8
clock.gd
8
clock.gd
|
|
@ -5,6 +5,7 @@ var taskbar_height : int = 50
|
|||
@export var bar: TextureProgressBar
|
||||
@export var label: Label
|
||||
@export var options_window: Window
|
||||
@export var background: ColorRect
|
||||
|
||||
#
|
||||
#@export var bar_position : Position
|
||||
|
|
@ -47,6 +48,9 @@ func setup_window():
|
|||
position.y = 0 # set position of bar to be where it should be (moves when we change the window size)
|
||||
position.x = Data.save.size
|
||||
rotation_degrees = 90
|
||||
|
||||
background.color = Data.save.background_color
|
||||
modulate = Color(1,1,1,Data.save.bar_transparency)
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
|
|
@ -100,9 +104,9 @@ func _process(delta: float) -> void:
|
|||
#print(current_day)
|
||||
|
||||
if (seconds_left <= 3600):
|
||||
bar.modulate = Color.RED
|
||||
bar.modulate = Data.save.warning_color
|
||||
else:
|
||||
bar.modulate = Color.DODGER_BLUE
|
||||
bar.modulate = Data.save.bar_color
|
||||
|
||||
#var screen_size : Vector2i = DisplayServer.screen_get_size()
|
||||
#DisplayServer.window_set_size(Vector2i(screen_size.x, 10))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue