SleepyClock/project.godot
2026-05-31 14:46:40 +10:00

42 lines
1.1 KiB
Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="SleepyClock"
run/main_scene="uid://df4wh83ypl085"
config/features=PackedStringArray("4.6", "GL Compatibility")
run/max_fps=60
run/low_processor_mode=true
config/icon="uid://j8lswk62w1d3"
config/windows_native_icon="res://Logo/logo taskbar.ico"
[display]
window/size/viewport_width=2560
window/size/viewport_height=10
window/size/resizable=false
window/size/borderless=true
window/size/always_on_top=true
window/size/transparent=true
window/size/no_focus=true
window/stretch/aspect="ignore"
window/per_pixel_transparency/allowed=true
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true