smaller map, eating apples, death
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parent
8c0860a840
commit
2c512d5764
12 changed files with 152 additions and 13 deletions
15
prefabs/apple.tscn
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15
prefabs/apple.tscn
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@ -0,0 +1,15 @@
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[gd_scene load_steps=3 format=3 uid="uid://qpjwodeafyno"]
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[ext_resource type="Texture2D" uid="uid://dmmdu0ayhmlnk" path="res://assets/apple.png" id="1_sblxh"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5v1qd"]
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radius = 50.0
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[node name="Apple" type="Area2D" groups=["apple"]]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(10, 10)
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texture = ExtResource("1_sblxh")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_5v1qd")
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@ -61,3 +61,13 @@ func become_fake():
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#modulate = Color.DIM_GRAY
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#collision_layer = 2
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pass
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func _on_eat_die_box_area_entered(area: Area2D) -> void:
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if(area.is_in_group("apple")):
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area.queue_free()
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print("mmm tasty apple")
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if(area.is_in_group("wall")):
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print("i die")
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get_tree().get_root().process_mode = Node.PROCESS_MODE_DISABLED
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@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://bwoeu7ask0fck"]
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[gd_scene load_steps=8 format=3 uid="uid://bwoeu7ask0fck"]
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[ext_resource type="Script" uid="uid://b5cqo12km1nh3" path="res://prefabs/snake_segment.gd" id="1_3ulhv"]
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[ext_resource type="Texture2D" uid="uid://l8x3dp68yyxr" path="res://assets/segement.png" id="1_6uqch"]
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@ -9,6 +9,9 @@
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_08kyq"]
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size = Vector2(8, 64)
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[sub_resource type="CircleShape2D" id="CircleShape2D_08kyq"]
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radius = 50.0
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[node name="SnakeSegment" type="AnimatableBody2D" node_paths=PackedStringArray("door")]
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script = ExtResource("1_3ulhv")
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door = NodePath("DoorArm")
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@ -49,3 +52,10 @@ shape = SubResource("RectangleShape2D_08kyq")
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[node name="Sprite2D" type="Sprite2D" parent="DoorArm/Door"]
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texture = ExtResource("4_34t3n")
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[node name="EatDieBox" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="EatDieBox"]
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shape = SubResource("CircleShape2D_08kyq")
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[connection signal="area_entered" from="EatDieBox" to="." method="_on_eat_die_box_area_entered"]
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9
prefabs/wall.tscn
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9
prefabs/wall.tscn
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@ -0,0 +1,9 @@
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[gd_scene load_steps=2 format=3 uid="uid://bl5py87o1qbgr"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_iy8pp"]
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size = Vector2(6400, 320)
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[node name="Wall" type="Area2D" groups=["wall"]]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_iy8pp")
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