slowed the snake down, now the doors are much more reliable
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11 changed files with 71 additions and 10 deletions
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@ -2,6 +2,8 @@ extends Node2D
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@export var this_seg : Node2D
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@export var prev_seg : Node2D
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@export var door_in_node : Node2D
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@export var door_out_node : Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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