slowed the snake down, now the doors are much more reliable
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parent
5197d10172
commit
7584cf0b19
11 changed files with 71 additions and 10 deletions
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@ -7,7 +7,7 @@
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[ext_resource type="Texture2D" uid="uid://cay1k1dp8yf12" path="res://assets/door.png" id="4_34t3n"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_08kyq"]
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size = Vector2(24, 64)
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size = Vector2(16, 64)
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[node name="SnakeSegment" type="AnimatableBody2D" node_paths=PackedStringArray("door")]
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script = ExtResource("1_3ulhv")
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@ -22,27 +22,29 @@ script = ExtResource("2_3ulhv")
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radius = 160.0
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metadata/_custom_type_script = "uid://deq18nev0kwbg"
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[node name="DoorArm" type="Node2D" parent="." node_paths=PackedStringArray("this_seg")]
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[node name="DoorArm" type="Node2D" parent="." node_paths=PackedStringArray("this_seg", "door_in_node", "door_out_node")]
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script = ExtResource("4_08kyq")
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this_seg = NodePath("..")
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door_in_node = NodePath("Door/DoorIn")
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door_out_node = NodePath("Door/DoorOut")
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[node name="Door" type="Node2D" parent="DoorArm"]
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z_index = 11
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position = Vector2(160, 0)
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scale = Vector2(1, 1)
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[node name="DoorIn" type="Area2D" parent="DoorArm/Door"]
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position = Vector2(-16, 0)
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position = Vector2(-22, 0)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DoorArm/Door/DoorIn"]
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position = Vector2(32, 0)
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position = Vector2(14, 0)
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shape = SubResource("RectangleShape2D_08kyq")
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[node name="DoorOut" type="Area2D" parent="DoorArm/Door"]
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position = Vector2(16, 0)
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position = Vector2(22, 0)
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rotation = 3.14159
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DoorArm/Door/DoorOut"]
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position = Vector2(32, 0)
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position = Vector2(14, 3.54925e-05)
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shape = SubResource("RectangleShape2D_08kyq")
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[node name="Sprite2D" type="Sprite2D" parent="DoorArm/Door"]
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