slowed the snake down, now the doors are much more reliable

This commit is contained in:
Tabby 2025-08-10 16:31:21 +10:00
parent 5197d10172
commit 7584cf0b19
11 changed files with 71 additions and 10 deletions

View file

@ -13,11 +13,12 @@ position = Vector2(-160, -160)
scale = Vector2(320, 320)
texture = ExtResource("1_ppyta")
[node name="Snake" type="Node2D" parent="." node_paths=PackedStringArray("segements_holder", "snake_line")]
[node name="Snake" type="Node2D" parent="." node_paths=PackedStringArray("segements_holder", "snake_line", "player")]
script = ExtResource("1_6uqi0")
segements_holder = NodePath("SegementHolder")
SNAKE_SPEED = 1.0
SNAKE_SPEED = 0.3
snake_line = NodePath("Line2D")
player = NodePath("SegementHolder/SnakeSegment/Braincell")
[node name="SegementHolder" type="Node2D" parent="Snake"]