[gd_scene load_steps=6 format=3 uid="uid://daqqurdrnk61h"] [ext_resource type="Script" uid="uid://bue4xxejdsmqh" path="res://snakeManager.gd" id="1_6uqi0"] [ext_resource type="PackedScene" uid="uid://bwoeu7ask0fck" path="res://prefabs/snake_segment.tscn" id="1_8uh7m"] [ext_resource type="Texture2D" uid="uid://byibhn8fi6ve0" path="res://assets/bg.png" id="1_ppyta"] [ext_resource type="PackedScene" uid="uid://cusdydgg4b1bo" path="res://prefabs/braincell.tscn" id="2_6uqi0"] [ext_resource type="Script" uid="uid://b0djy8fmq4qjq" path="res://camera_2d.gd" id="5_ykrsh"] [node name="Node2D" type="Node2D"] [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(-160, -160) scale = Vector2(320, 320) texture = ExtResource("1_ppyta") [node name="Snake" type="Node2D" parent="." node_paths=PackedStringArray("segements_holder", "snake_line", "player")] script = ExtResource("1_6uqi0") segements_holder = NodePath("SegementHolder") SNAKE_SPEED = 0.3 snake_line = NodePath("Line2D") player = NodePath("SegementHolder/SnakeSegment/Braincell") [node name="SegementHolder" type="Node2D" parent="Snake"] [node name="SnakeSegment" parent="Snake/SegementHolder" instance=ExtResource("1_8uh7m")] is_head = true [node name="Braincell" parent="Snake/SegementHolder/SnakeSegment" instance=ExtResource("2_6uqi0")] [node name="SnakeSegment2" parent="Snake/SegementHolder" node_paths=PackedStringArray("next_segment") instance=ExtResource("1_8uh7m")] position = Vector2(-320, 0) next_segment = NodePath("../SnakeSegment") [node name="SnakeSegment3" parent="Snake/SegementHolder" node_paths=PackedStringArray("next_segment") instance=ExtResource("1_8uh7m")] position = Vector2(-640, 0) next_segment = NodePath("../SnakeSegment2") [node name="Line2D" type="Line2D" parent="Snake"] width = 320.0 default_color = Color(0, 0.662728, 1.54018e-06, 1) joint_mode = 2 begin_cap_mode = 2 end_cap_mode = 2 [node name="Camera2D" type="Camera2D" parent="." node_paths=PackedStringArray("snake_line", "player")] zoom = Vector2(0.05, 0.05) script = ExtResource("5_ykrsh") snake_line = NodePath("../Snake/Line2D") player = NodePath("../Snake/SegementHolder/SnakeSegment/Braincell")