# Snake Snake jam for SXSW Jam 2025 - make the z-order of the current room higher - disable colliders (and maybe darken?) the non-active rooms - [x] snake movement - [x] eat apples - [ ] grow snake - [ ] apples go inisde - [ ] inside stuff - [ ] hunger/fuel system - [ ] apple collsion detection https://opengameart.org/content/apple-32x32 ## Final Stretch okay theres like 5 days left so lets pivot the plan a bit so we can submit something - Only the first three segments have things in them (the starting segments) - every time we eat an apple, we get longer but cant access those rooms/are empty - apples reduce hunger/if we get too hungry, game over - if snake runs into itself or wall, game over