Snake/router.gd

15 lines
332 B
GDScript

extends Node
signal activate_seg(int)
var current_seg : Node2D
var cur_id : int = 0
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass