good progress very much playable
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5381d72a5c
commit
24a59ad4ac
5 changed files with 69 additions and 35 deletions
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@ -1,11 +1,11 @@
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[gd_scene load_steps=22 format=3 uid="uid://bdtfounpnyaoo"]
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[gd_scene load_steps=21 format=3 uid="uid://bdtfounpnyaoo"]
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[ext_resource type="Script" path="res://twitch/jengacommands.gd" id="1_so2ke"]
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[ext_resource type="Script" path="res://scripts/JengaManager.gd" id="1_xtpjd"]
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[ext_resource type="Shader" path="res://addons/water_shader/shaders/water.gdshader" id="2_rliwp"]
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[ext_resource type="Material" uid="uid://bwrsgjub33pd4" path="res://materials/BaseMaterial.tres" id="2_txp0l"]
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[ext_resource type="Material" uid="uid://bfl54pvxyctrd" path="res://materials/BlockMaterial.tres" id="2_wr2cl"]
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[ext_resource type="Script" path="res://scripts/PlayerHand.gd" id="4_kq4yo"]
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[ext_resource type="PackedScene" uid="uid://b2fnlbcm3p6f" path="res://prefabs/block.tscn" id="5_mn8hr"]
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[sub_resource type="Environment" id="Environment_h6sx5"]
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ambient_light_color = Color(1, 1, 1, 1)
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@ -82,9 +82,6 @@ shader_parameter/wave_b = SubResource("NoiseTexture2D_2unhc")
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shader_parameter/surface_normals_a = SubResource("NoiseTexture2D_ptjyb")
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shader_parameter/surface_normals_b = SubResource("NoiseTexture2D_r4a3k")
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[sub_resource type="BoxShape3D" id="BoxShape3D_y33cj"]
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size = Vector3(1, 0.59, 3)
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[sub_resource type="BoxShape3D" id="BoxShape3D_gmpx6"]
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size = Vector3(1, 10, 3)
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@ -123,39 +120,32 @@ mesh = SubResource("PlaneMesh_kyck2")
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skeleton = NodePath("../..")
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surface_material_override/0 = SubResource("ShaderMaterial_avbpb")
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[node name="PlayerHand" type="Node3D" parent="."]
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[node name="PlayerHand" type="Node3D" parent="." node_paths=PackedStringArray("blocks_node")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.28028, 0)
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script = ExtResource("4_kq4yo")
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moveScale = 0.5
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block_scene = ExtResource("5_mn8hr")
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blocks_node = NodePath("../Blocks")
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[node name="RigidBody3D" type="RigidBody3D" parent="PlayerHand"]
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freeze = true
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[node name="Blocks" type="Node3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerHand/RigidBody3D"]
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shape = SubResource("BoxShape3D_y33cj")
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[node name="CSGBox3D" type="CSGBox3D" parent="PlayerHand/RigidBody3D"]
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size = Vector3(1, 0.59, 3)
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material = ExtResource("2_wr2cl")
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[node name="StartingPlatform" type="Node3D" parent="."]
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[node name="StaticBody3D" type="StaticBody3D" parent="StartingPlatform"]
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[node name="StaticBody3D" type="StaticBody3D" parent="Blocks"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, -4.25525, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StartingPlatform/StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Blocks/StaticBody3D"]
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shape = SubResource("BoxShape3D_gmpx6")
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[node name="BasePlatform" type="CSGBox3D" parent="StartingPlatform/StaticBody3D"]
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[node name="BasePlatform" type="CSGBox3D" parent="Blocks/StaticBody3D"]
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material_override = ExtResource("2_txp0l")
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size = Vector3(1, 10, 3)
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[node name="StaticBody3D3" type="StaticBody3D" parent="StartingPlatform"]
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[node name="StaticBody3D3" type="StaticBody3D" parent="Blocks"]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 2, -4.25525, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StartingPlatform/StaticBody3D3"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Blocks/StaticBody3D3"]
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shape = SubResource("BoxShape3D_gmpx6")
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[node name="BasePlatform" type="CSGBox3D" parent="StartingPlatform/StaticBody3D3"]
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[node name="BasePlatform" type="CSGBox3D" parent="Blocks/StaticBody3D3"]
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material_override = ExtResource("2_txp0l")
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size = Vector3(1, 10, 3)
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@ -175,4 +165,6 @@ offset_bottom = 23.0
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text = "meow"
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label_settings = SubResource("LabelSettings_y2xp5")
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[connection signal="dropBlock" from="TwitchLink" to="PlayerHand" method="_on_twitch_link_drop_block"]
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[connection signal="moveBlock" from="TwitchLink" to="PlayerHand" method="_on_twitch_link_move_block"]
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[connection signal="startTurn" from="TwitchLink" to="PlayerHand" method="_on_twitch_link_start_turn"]
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