[gd_scene load_steps=26 format=3 uid="uid://bdtfounpnyaoo"] [ext_resource type="Script" path="res://twitch/jengacommands.gd" id="1_so2ke"] [ext_resource type="Script" path="res://scripts/JengaManager.gd" id="1_xtpjd"] [ext_resource type="Shader" path="res://addons/water_shader/shaders/water.gdshader" id="2_rliwp"] [ext_resource type="Material" uid="uid://bwrsgjub33pd4" path="res://materials/BaseMaterial.tres" id="2_txp0l"] [ext_resource type="Script" path="res://scripts/PivotMover.gd" id="3_7e1m6"] [ext_resource type="Script" path="res://scripts/PlayerHand.gd" id="4_kq4yo"] [ext_resource type="PackedScene" uid="uid://b2fnlbcm3p6f" path="res://prefabs/block.tscn" id="5_mn8hr"] [ext_resource type="Material" uid="uid://dd5vcwp8smlnt" path="res://materials/Green.tres" id="8_2httq"] [ext_resource type="Material" uid="uid://doxtu8jdlr3tp" path="res://materials/Red.tres" id="9_swpv7"] [ext_resource type="Material" uid="uid://bipwt04wjyv6v" path="res://materials/Blue.tres" id="10_5k7a5"] [ext_resource type="Material" uid="uid://cndp0uelk5w8u" path="res://materials/Blue2.tres" id="10_faljs"] [sub_resource type="Environment" id="Environment_h6sx5"] ambient_light_color = Color(1, 1, 1, 1) fog_light_color = Color(1, 1, 0.972549, 1) volumetric_fog_enabled = true volumetric_fog_density = 0.0581 volumetric_fog_emission = Color(0.65098, 1, 0.909804, 1) [sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_10wpe"] [sub_resource type="PlaneMesh" id="PlaneMesh_kyck2"] size = Vector2(320, 320) subdivide_width = 1000 subdivide_depth = 1000 [sub_resource type="FastNoiseLite" id="FastNoiseLite_bxq8s"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ptjyb"] seamless = true as_normal_map = true noise = SubResource("FastNoiseLite_bxq8s") [sub_resource type="FastNoiseLite" id="FastNoiseLite_rwake"] noise_type = 0 seed = 1 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_r4a3k"] seamless = true as_normal_map = true noise = SubResource("FastNoiseLite_rwake") [sub_resource type="FastNoiseLite" id="FastNoiseLite_e2hq3"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_qdptp"] seamless = true noise = SubResource("FastNoiseLite_e2hq3") [sub_resource type="FastNoiseLite" id="FastNoiseLite_elfch"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_2unhc"] seamless = true bump_strength = 28.3 noise = SubResource("FastNoiseLite_elfch") [sub_resource type="ShaderMaterial" id="ShaderMaterial_avbpb"] render_priority = 0 shader = ExtResource("2_rliwp") shader_parameter/albedo = Color(0, 0.717647, 0.803922, 1) shader_parameter/transparency = 0.55 shader_parameter/metallic = 0.0 shader_parameter/roughness = 0.5 shader_parameter/surface_normals_move_direction_a = Vector2(-1, 0) shader_parameter/surface_normals_move_direction_b = Vector2(0, 1) shader_parameter/surface_texture_roughness = 0.6 shader_parameter/surface_texture_scale = 0.3 shader_parameter/surface_texture_time_scale = 0.06 shader_parameter/ssr_resolution = 2.0 shader_parameter/ssr_max_travel = 30.0 shader_parameter/ssr_max_diff = 4.0 shader_parameter/ssr_mix_strength = 0.7 shader_parameter/wave_noise_scale = 15.0 shader_parameter/wave_height_scale = 0.25 shader_parameter/wave_time_scale = 0.025 shader_parameter/wave_normal_flatness = 30.0 shader_parameter/border_color = Color(1, 1, 1, 1) shader_parameter/border_scale = 0.78 shader_parameter/border_near = 0.5 shader_parameter/border_far = 300.0 shader_parameter/refraction_intensity = 0.4 shader_parameter/max_visible_depth = 10.0 shader_parameter/color_deep = Color(0, 0.709804, 0.776471, 1) shader_parameter/wave_a = SubResource("NoiseTexture2D_qdptp") shader_parameter/wave_b = SubResource("NoiseTexture2D_2unhc") shader_parameter/surface_normals_a = SubResource("NoiseTexture2D_ptjyb") shader_parameter/surface_normals_b = SubResource("NoiseTexture2D_r4a3k") [sub_resource type="BoxShape3D" id="BoxShape3D_gmpx6"] size = Vector3(1, 10, 3) [sub_resource type="LabelSettings" id="LabelSettings_y2xp5"] font_color = Color(0, 0, 0, 1) [node name="Jenga" type="Node3D" node_paths=PackedStringArray("debug_ui_label")] script = ExtResource("1_xtpjd") debug_ui_label = NodePath("UserInterface/DebugStuff") [node name="TwitchLink" type="Node" parent="." node_paths=PackedStringArray("jenga_manager")] script = ExtResource("1_so2ke") jenga_manager = NodePath("..") scopes = Array[String](["chat:edit", "chat:read", "moderator:read:followers"]) [node name="CameraPivot" type="Node3D" parent="." node_paths=PackedStringArray("gizmo_pivot")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.445, 0) script = ExtResource("3_7e1m6") gizmo_pivot = NodePath("../UserInterface/SubViewportContainer/SubViewport/VCamPivot") [node name="Camera3D" type="Camera3D" parent="CameraPivot"] transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 0, 4.12) [node name="Environment" type="Node3D" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"] environment = SubResource("Environment_h6sx5") camera_attributes = SubResource("CameraAttributesPractical_10wpe") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="Environment"] transform = Transform3D(0.903567, 0.24694, -0.350124, 0, 0.817195, 0.576361, 0.428446, -0.520781, 0.738391, 0, 0, 0) light_energy = 1.252 light_indirect_energy = 1.63 light_volumetric_fog_energy = 2.512 [node name="WaterSurface" type="MeshInstance3D" parent="Environment"] mesh = SubResource("PlaneMesh_kyck2") skeleton = NodePath("../..") surface_material_override/0 = SubResource("ShaderMaterial_avbpb") [node name="PlayerHand" type="Node3D" parent="." node_paths=PackedStringArray("blocks_node", "gizmo_node")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.28028, 0) script = ExtResource("4_kq4yo") moveScale = 0.5 block_scene = ExtResource("5_mn8hr") blocks_node = NodePath("../Blocks") gizmo_node = NodePath("../UserInterface/SubViewportContainer/SubViewport/TransformGizmo") [node name="Blocks" type="Node3D" parent="."] [node name="StaticBody3D" type="StaticBody3D" parent="Blocks"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, -4.25525, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Blocks/StaticBody3D"] shape = SubResource("BoxShape3D_gmpx6") [node name="BasePlatform" type="CSGBox3D" parent="Blocks/StaticBody3D"] material_override = ExtResource("2_txp0l") size = Vector3(1, 10, 3) [node name="StaticBody3D3" type="StaticBody3D" parent="Blocks"] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 2, -4.25525, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Blocks/StaticBody3D3"] shape = SubResource("BoxShape3D_gmpx6") [node name="BasePlatform" type="CSGBox3D" parent="Blocks/StaticBody3D3"] material_override = ExtResource("2_txp0l") size = Vector3(1, 10, 3) [node name="UserInterface" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 3 [node name="DebugStuff" type="Label" parent="UserInterface"] layout_mode = 0 offset_right = 40.0 offset_bottom = 23.0 text = "meow" label_settings = SubResource("LabelSettings_y2xp5") [node name="SubViewportContainer" type="SubViewportContainer" parent="UserInterface"] layout_mode = 1 anchors_preset = 1 anchor_left = 1.0 anchor_right = 1.0 offset_left = -128.0 offset_bottom = 128.0 grow_horizontal = 0 stretch = true [node name="SubViewport" type="SubViewport" parent="UserInterface/SubViewportContainer"] transparent_bg = true handle_input_locally = false size = Vector2i(128, 128) size_2d_override = Vector2i(225, 190) render_target_update_mode = 4 [node name="TransformGizmo" type="Node3D" parent="UserInterface/SubViewportContainer/SubViewport"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 0) [node name="YAxis" type="CSGTorus3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] layers = 524288 material_override = ExtResource("8_2httq") inner_radius = 0.84 sides = 20 ring_sides = 10 [node name="XAxis" type="CSGTorus3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0) layers = 524288 material_override = ExtResource("9_swpv7") inner_radius = 0.84 sides = 20 ring_sides = 10 [node name="ZAxis" type="CSGTorus3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] transform = Transform3D(1.91069e-15, -4.37114e-08, 1, -1, -4.37114e-08, 0, 4.37114e-08, -1, -4.37114e-08, 0, 0, 0) layers = 524288 material_override = ExtResource("10_faljs") inner_radius = 0.84 sides = 20 ring_sides = 10 [node name="Arrow" type="CSGPolygon3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] transform = Transform3D(1, 0, 0, 0, 0.740617, 0.671927, 0, -0.671927, 0.740617, 0, 0.528221, 0.857041) layers = 524288 material_override = ExtResource("9_swpv7") polygon = PackedVector2Array(0, 0, 0.2, 0.4, -0.2, 0.4) depth = 0.2 [node name="Arrow5" type="CSGPolygon3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] transform = Transform3D(-4.37114e-08, 0.707107, -0.707107, 0, -0.707107, -0.707107, -1, -3.09086e-08, 3.09086e-08, 0.367916, 0.75111, 2.09664e-08) layers = 524288 material_override = ExtResource("10_5k7a5") polygon = PackedVector2Array(0, 0, 0.2, 0.4, -0.2, 0.4) depth = 0.2 [node name="Arrow6" type="CSGPolygon3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] transform = Transform3D(-1.81058e-08, -0.707107, -0.707107, 6.18172e-08, 0.707107, -0.707107, 1, -5.65141e-08, 3.09086e-08, -0.577203, -0.807655, 1.00213e-07) layers = 524288 material_override = ExtResource("10_5k7a5") polygon = PackedVector2Array(0, 0, 0.2, 0.4, -0.2, 0.4) depth = 0.2 [node name="Arrow2" type="CSGPolygon3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] transform = Transform3D(-1, -8.74228e-08, 0, 6.47468e-08, -0.740617, 0.671928, -5.87418e-08, 0.671927, 0.740617, 2.86072e-08, -0.438335, -0.695322) layers = 524288 material_override = ExtResource("9_swpv7") polygon = PackedVector2Array(0, 0, 0.2, 0.4, -0.2, 0.4) depth = 0.2 [node name="Arrow3" type="CSGPolygon3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] transform = Transform3D(0.63384, -0.773464, -8.74228e-08, 2.16029e-08, -9.53244e-08, 1, -0.773464, -0.63384, -4.37114e-08, -0.454012, 0.102974, 0.816248) layers = 524288 material_override = ExtResource("8_2httq") polygon = PackedVector2Array(0, 0, 0.2, 0.4, -0.2, 0.4) depth = 0.2 [node name="Arrow4" type="CSGPolygon3D" parent="UserInterface/SubViewportContainer/SubViewport/TransformGizmo"] transform = Transform3D(-0.63384, 0.773464, -8.74228e-08, -2.16029e-08, 9.53244e-08, 1, 0.773464, 0.63384, -4.37114e-08, 0.450658, 0.102974, -0.783165) layers = 524288 material_override = ExtResource("8_2httq") polygon = PackedVector2Array(0, 0, 0.2, 0.4, -0.2, 0.4) depth = 0.2 [node name="VCamPivot" type="Node3D" parent="UserInterface/SubViewportContainer/SubViewport"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 52.925, 0) [node name="Camera3D" type="Camera3D" parent="UserInterface/SubViewportContainer/SubViewport/VCamPivot"] transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 0, 4.12) cull_mask = 524288 fov = 28.2 [node name="VBoxContainer" type="VBoxContainer" parent="UserInterface"] layout_mode = 0 offset_left = 991.0 offset_top = 1.0 offset_right = 1023.0 offset_bottom = 125.0 [node name="Label" type="RichTextLabel" parent="UserInterface/VBoxContainer"] layout_mode = 2 bbcode_enabled = true text = "[b][font_size=30][color=red]X[/color] [color=green]Y[/color] [color=blue]Z[/color] [/font_size][/b]" fit_content = true [connection signal="dropBlock" from="TwitchLink" to="." method="_on_twitch_link_drop_block"] [connection signal="dropBlock" from="TwitchLink" to="PlayerHand" method="_on_twitch_link_drop_block"] [connection signal="moveBlock" from="TwitchLink" to="PlayerHand" method="_on_twitch_link_move_block"] [connection signal="rotateBlock" from="TwitchLink" to="PlayerHand" method="_on_twitch_link_rotate_block"] [connection signal="rotateCamera" from="TwitchLink" to="CameraPivot" method="_on_twitch_link_rotate_camera"] [connection signal="startTurn" from="TwitchLink" to="PlayerHand" method="_on_twitch_link_start_turn"]