extends Gift func _ready() -> void: cmd_no_permission.connect(no_permission) ##chat_message.connect(on_chat) event.connect(on_event) # I use a file in the working directory to store auth data # so that I don't accidentally push it to the repository. # Replace this or create a auth file with 3 lines in your # project directory: # # # var authfile := FileAccess.open("./twitch/auth.txt", FileAccess.READ) client_id = authfile.get_line() client_secret = authfile.get_line() var initial_channel = authfile.get_line() # When calling this method, a browser will open. # Log in to the account that should be used. await(authenticate(client_id, client_secret)) var success = await(connect_to_irc()) if (success): request_caps() join_channel(initial_channel) await(channel_data_received) await(connect_to_eventsub()) # Only required if you want to receive EventSub events. # Refer to https://dev.twitch.tv/docs/eventsub/eventsub-subscription-types/ for details on # what events exist, which API versions are available and which conditions are required. # Make sure your token has all required scopes for the event. subscribe_event("channel.follow", 2, {"broadcaster_user_id": user_id, "moderator_user_id": user_id}) #region test_commands # Adds a command with a specified permission flag. # All implementations must take at least one arg for the command info. # Implementations that recieve args requrires two args, # the second arg will contain all params in a PackedStringArray # This command can only be executed by VIPS/MODS/SUBS/STREAMER add_command("test", command_test, 0, 0, PermissionFlag.NON_REGULAR) # These two commands can be executed by everyone add_command("helloworld", hello_world) add_command("greetme", greet_me) # This command can only be executed by the streamer add_command("streamer_only", streamer_only, 0, 0, PermissionFlag.STREAMER) # Command that requires exactly 1 arg. add_command("greet", greet, 1, 1) # Command that prints every arg seperated by a comma (infinite args allowed), at least 2 required add_command("list", list, -1, 2) #endregion ## Queue Management add_command("join_queue", join_queue) add_command("leave_queue", leave_queue) add_command("start_turn", start_turn) ## Gameplay Commands #camera movement command - !camera left 20 (moves camera left 20 units) add_command("camera", camera, 2,2) #move block commands - !move north 10 add_command("move", move, 2,2) func on_event(type : String, data : Dictionary) -> void: match(type): "channel.follow": print("%s followed your channel!" % data["user_name"]) #func on_chat(data : SenderData, msg : String) -> void: #%ChatContainer.put_chat(data, msg) # Check the CommandInfo class for the available info of the cmd_info. func command_test(cmd_info : CommandInfo) -> void: print("A") func hello_world(cmd_info : CommandInfo) -> void: chat("HELLO WORLD!") func streamer_only(cmd_info : CommandInfo) -> void: chat("Streamer command executed") func no_permission(cmd_info : CommandInfo) -> void: chat("NO PERMISSION!") func greet(cmd_info : CommandInfo, arg_ary : PackedStringArray) -> void: chat("Greetings, " + arg_ary[0]) func greet_me(cmd_info : CommandInfo) -> void: chat("Greetings, " + cmd_info.sender_data.tags["display-name"] + "!") func list(cmd_info : CommandInfo, arg_ary : PackedStringArray) -> void: var msg = "" for i in arg_ary.size() - 1: msg += arg_ary[i] msg += ", " msg += arg_ary[arg_ary.size() - 1] chat(msg) func join_queue(cmd_info : CommandInfo): #add sender to queue array pass func leave_queue(cmd_info : CommandInfo): #remove sender from queue array pass func start_turn(cmd_info : CommandInfo): #give the player who urn is about to start 20(?) seconds to confirm their turn pass func pass_turn(cmd_info : CommandInfo): #allow the player to pass their turn and leave the queue if they no longer wish to play pass func camera(cmd_info : CommandInfo, arg_ary : PackedStringArray) -> void: chat("moving camera " + arg_ary[0] + " by " + arg_ary[1] + " degrees") func move(cmd_info : CommandInfo, arg_ary : PackedStringArray) -> void: chat("moving block " + arg_ary[0] + " by " + arg_ary[1] + " units")