[gd_scene load_steps=22 format=3 uid="uid://bdtfounpnyaoo"] [ext_resource type="Script" path="res://twitch/jengacommands.gd" id="1_so2ke"] [ext_resource type="Script" path="res://scripts/JengaManager.gd" id="1_xtpjd"] [ext_resource type="Shader" path="res://addons/water_shader/shaders/water.gdshader" id="2_rliwp"] [ext_resource type="Material" uid="uid://bwrsgjub33pd4" path="res://materials/BaseMaterial.tres" id="2_txp0l"] [ext_resource type="Material" uid="uid://bfl54pvxyctrd" path="res://materials/BlockMaterial.tres" id="2_wr2cl"] [ext_resource type="Script" path="res://scripts/PlayerHand.gd" id="4_kq4yo"] [sub_resource type="Environment" id="Environment_h6sx5"] ambient_light_color = Color(1, 1, 1, 1) fog_light_color = Color(1, 1, 0.972549, 1) volumetric_fog_enabled = true volumetric_fog_density = 0.0581 volumetric_fog_emission = Color(0.65098, 1, 0.909804, 1) [sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_10wpe"] [sub_resource type="PlaneMesh" id="PlaneMesh_kyck2"] size = Vector2(320, 320) subdivide_width = 1000 subdivide_depth = 1000 [sub_resource type="FastNoiseLite" id="FastNoiseLite_bxq8s"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ptjyb"] seamless = true as_normal_map = true noise = SubResource("FastNoiseLite_bxq8s") [sub_resource type="FastNoiseLite" id="FastNoiseLite_rwake"] noise_type = 0 seed = 1 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_r4a3k"] seamless = true as_normal_map = true noise = SubResource("FastNoiseLite_rwake") [sub_resource type="FastNoiseLite" id="FastNoiseLite_e2hq3"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_qdptp"] seamless = true noise = SubResource("FastNoiseLite_e2hq3") [sub_resource type="FastNoiseLite" id="FastNoiseLite_elfch"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_2unhc"] seamless = true bump_strength = 28.3 noise = SubResource("FastNoiseLite_elfch") [sub_resource type="ShaderMaterial" id="ShaderMaterial_avbpb"] render_priority = 0 shader = ExtResource("2_rliwp") shader_parameter/albedo = Color(0, 0.717647, 0.803922, 1) shader_parameter/transparency = 0.55 shader_parameter/metallic = 0.0 shader_parameter/roughness = 0.5 shader_parameter/surface_normals_move_direction_a = Vector2(-1, 0) shader_parameter/surface_normals_move_direction_b = Vector2(0, 1) shader_parameter/surface_texture_roughness = 0.6 shader_parameter/surface_texture_scale = 0.3 shader_parameter/surface_texture_time_scale = 0.06 shader_parameter/ssr_resolution = 2.0 shader_parameter/ssr_max_travel = 30.0 shader_parameter/ssr_max_diff = 4.0 shader_parameter/ssr_mix_strength = 0.7 shader_parameter/wave_noise_scale = 15.0 shader_parameter/wave_height_scale = 0.25 shader_parameter/wave_time_scale = 0.025 shader_parameter/wave_normal_flatness = 30.0 shader_parameter/border_color = Color(1, 1, 1, 1) shader_parameter/border_scale = 0.78 shader_parameter/border_near = 0.5 shader_parameter/border_far = 300.0 shader_parameter/refraction_intensity = 0.4 shader_parameter/max_visible_depth = 10.0 shader_parameter/color_deep = Color(0, 0.709804, 0.776471, 1) shader_parameter/wave_a = SubResource("NoiseTexture2D_qdptp") shader_parameter/wave_b = SubResource("NoiseTexture2D_2unhc") shader_parameter/surface_normals_a = SubResource("NoiseTexture2D_ptjyb") shader_parameter/surface_normals_b = SubResource("NoiseTexture2D_r4a3k") [sub_resource type="BoxShape3D" id="BoxShape3D_y33cj"] size = Vector3(1, 0.59, 3) [sub_resource type="BoxShape3D" id="BoxShape3D_gmpx6"] size = Vector3(1, 10, 3) [sub_resource type="LabelSettings" id="LabelSettings_y2xp5"] font_color = Color(0, 0, 0, 1) [node name="Jenga" type="Node3D" node_paths=PackedStringArray("debug_ui_label")] script = ExtResource("1_xtpjd") debug_ui_label = NodePath("UserInterface/DebugStuff") [node name="TwitchLink" type="Node" parent="." node_paths=PackedStringArray("jenga_manager")] script = ExtResource("1_so2ke") jenga_manager = NodePath("..") scopes = Array[String](["chat:edit", "chat:read", "moderator:read:followers"]) [node name="CameraPivot" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.445, 0) [node name="Camera3D" type="Camera3D" parent="CameraPivot"] transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 0, 4.12) [node name="Environment" type="Node3D" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"] environment = SubResource("Environment_h6sx5") camera_attributes = SubResource("CameraAttributesPractical_10wpe") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="Environment"] transform = Transform3D(0.903567, 0.24694, -0.350124, 0, 0.817195, 0.576361, 0.428446, -0.520781, 0.738391, 0, 0, 0) light_energy = 1.252 light_indirect_energy = 1.63 light_volumetric_fog_energy = 2.512 [node name="WaterSurface" type="MeshInstance3D" parent="Environment"] mesh = SubResource("PlaneMesh_kyck2") skeleton = NodePath("../..") surface_material_override/0 = SubResource("ShaderMaterial_avbpb") [node name="PlayerHand" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.28028, 0) script = ExtResource("4_kq4yo") [node name="RigidBody3D" type="RigidBody3D" parent="PlayerHand"] freeze = true [node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerHand/RigidBody3D"] shape = SubResource("BoxShape3D_y33cj") [node name="CSGBox3D" type="CSGBox3D" parent="PlayerHand/RigidBody3D"] size = Vector3(1, 0.59, 3) material = ExtResource("2_wr2cl") [node name="StartingPlatform" type="Node3D" parent="."] [node name="StaticBody3D" type="StaticBody3D" parent="StartingPlatform"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, -4.25525, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="StartingPlatform/StaticBody3D"] shape = SubResource("BoxShape3D_gmpx6") [node name="BasePlatform" type="CSGBox3D" parent="StartingPlatform/StaticBody3D"] material_override = ExtResource("2_txp0l") size = Vector3(1, 10, 3) [node name="StaticBody3D3" type="StaticBody3D" parent="StartingPlatform"] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 2, -4.25525, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="StartingPlatform/StaticBody3D3"] shape = SubResource("BoxShape3D_gmpx6") [node name="BasePlatform" type="CSGBox3D" parent="StartingPlatform/StaticBody3D3"] material_override = ExtResource("2_txp0l") size = Vector3(1, 10, 3) [node name="UserInterface" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 3 [node name="DebugStuff" type="Label" parent="UserInterface"] layout_mode = 0 offset_right = 40.0 offset_bottom = 23.0 text = "meow" label_settings = SubResource("LabelSettings_y2xp5") [connection signal="moveBlock" from="TwitchLink" to="PlayerHand" method="_on_twitch_link_move_block"]