extends Area2D
class_name Event

enum Type{
	Chat,
	Item
}

@export var type : Type
@export_multiline var text : String
@export var texture : Texture

# Called when the node enters the scene tree for the first time.
func _ready() -> void:
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
	pass
