basic sound effects are in

This commit is contained in:
Tabby 2025-05-17 17:36:06 +10:00
parent d48ac7b9fd
commit 08d7506174
10 changed files with 93 additions and 4 deletions

View file

@ -20,6 +20,8 @@ enum Mode{
@export var static_channel_cover : TextureRect
@export var game_viewport : SubViewport
@export var result_cover : TextureRect
@export var win_player : AudioStreamPlayer
@export var lose_player : AudioStreamPlayer
var channel_mode : Mode = Mode.Offline
var result_realness : float = 0
@ -64,10 +66,12 @@ func win_channel():
GameManager.channel_win.emit()
result_cover.texture = win_result_tex
result_realness = 2
win_player.play()
end_channel()
func lose_channel():
GameManager.channel_lose.emit()
result_cover.texture = lose_result_tex
result_realness = 2
lose_player.play()
end_channel()

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://63rik2noj8id"]
[gd_scene load_steps=14 format=3 uid="uid://63rik2noj8id"]
[ext_resource type="Script" uid="uid://h43mmpjmmir4" path="res://base modules/channel_controller.gd" id="1_r07ln"]
[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_01b3p"]
@ -9,6 +9,8 @@
[ext_resource type="Texture2D" uid="uid://b2x8kmjcv1te" path="res://sprites/static/Television_static.gif_frame_00003.jpg" id="6_2hkew"]
[ext_resource type="Texture2D" uid="uid://ce44420oiv8ag" path="res://sprites/static/Television_static.gif_frame_00004.jpg" id="7_5mkxt"]
[ext_resource type="Texture2D" uid="uid://c70rsm4qog0st" path="res://sprites/cross.png" id="8_sawva"]
[ext_resource type="AudioStream" uid="uid://lyi0tsusixqm" path="res://sounds/win.wav" id="10_5mkxt"]
[ext_resource type="AudioStream" uid="uid://bslw2ywaqj57h" path="res://sounds/lose.wav" id="11_8t1w7"]
[sub_resource type="ViewportTexture" id="ViewportTexture_iix04"]
viewport_path = NodePath("GameViewport")
@ -26,7 +28,7 @@ frame_3/duration = 1.0
frame_4/texture = ExtResource("7_5mkxt")
frame_4/duration = 1.0
[node name="Control" type="Control" node_paths=PackedStringArray("offline_channel_cover", "static_channel_cover", "game_viewport", "result_cover")]
[node name="Control" type="Control" node_paths=PackedStringArray("offline_channel_cover", "static_channel_cover", "game_viewport", "result_cover", "win_player", "lose_player")]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@ -43,6 +45,8 @@ offline_channel_cover = NodePath("OfflineChannelCover")
static_channel_cover = NodePath("Static")
game_viewport = NodePath("GameViewport")
result_cover = NodePath("GameResult")
win_player = NodePath("winSound")
lose_player = NodePath("loseSound")
[node name="GameDisplay" type="TextureRect" parent="."]
layout_mode = 1
@ -95,3 +99,9 @@ handle_input_locally = false
canvas_item_default_texture_filter = 0
size = Vector2i(640, 360)
render_target_update_mode = 4
[node name="winSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource("10_5mkxt")
[node name="loseSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource("11_8t1w7")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://ct8axfbvd2wn4"]
[gd_scene load_steps=18 format=3 uid="uid://ct8axfbvd2wn4"]
[ext_resource type="Script" uid="uid://d2q6xfk8htbyy" path="res://game_logic.gd" id="1_j5hk1"]
[ext_resource type="PackedScene" uid="uid://63rik2noj8id" path="res://base modules/test_channel.tscn" id="1_mlf6e"]
@ -14,6 +14,7 @@
[ext_resource type="PackedScene" uid="uid://bcu5svl5gjd4r" path="res://games/reaction/reaction.tscn" id="11_opqoc"]
[ext_resource type="Script" uid="uid://dgq2y6wjlye6" path="res://chatboxController.gd" id="11_ueiaa"]
[ext_resource type="Script" uid="uid://dnptjh111yd8i" path="res://itemPopup.gd" id="12_daj04"]
[ext_resource type="AudioStream" uid="uid://bjuvcg5wvqpuu" path="res://sounds/newthingget.ogg" id="15_opqoc"]
[sub_resource type="LabelSettings" id="LabelSettings_daj04"]
font_size = 11
@ -144,7 +145,7 @@ size_flags_vertical = 8
text = "Press Enter..."
label_settings = SubResource("LabelSettings_daj04")
[node name="Item Get Popup" type="PanelContainer" parent="Popup and Chat" node_paths=PackedStringArray("texture_rect", "label")]
[node name="Item Get Popup" type="PanelContainer" parent="Popup and Chat" node_paths=PackedStringArray("texture_rect", "label", "item_get_sound")]
visible = false
custom_minimum_size = Vector2(200, 200)
anchors_preset = 8
@ -161,6 +162,7 @@ grow_vertical = 2
script = ExtResource("12_daj04")
texture_rect = NodePath("MarginContainer/VBoxContainer/TextureRect")
label = NodePath("MarginContainer/VBoxContainer/Label2")
item_get_sound = NodePath("itemGetSound")
[node name="MarginContainer" type="MarginContainer" parent="Popup and Chat/Item Get Popup"]
layout_mode = 2
@ -200,6 +202,10 @@ size_flags_vertical = 8
text = "Press Enter..."
label_settings = SubResource("LabelSettings_daj04")
[node name="itemGetSound" type="AudioStreamPlayer" parent="Popup and Chat/Item Get Popup"]
stream = ExtResource("15_opqoc")
volume_db = -8.321
[node name="GameOverScreen" type="CanvasLayer" parent="."]
visible = false

View file

@ -2,6 +2,7 @@ extends PanelContainer
@export var texture_rect : TextureRect
@export var label : RichTextLabel
@export var item_get_sound : AudioStreamPlayer
var active : bool = false
# Called when the node enters the scene tree for the first time.
@ -23,6 +24,7 @@ func showPopup(item_name : String, item_texture : Texture):
label.text = item_name
texture_rect.texture = item_texture
active = true
item_get_sound.play()
GameManager.change_player_movement(false)
func hidePopup():

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sounds/lose.wav Normal file

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sounds/lose.wav.import Normal file
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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bslw2ywaqj57h"
path="res://.godot/imported/lose.wav-cb4e7670a5fe2d89b40e499c15bd8f1b.sample"
[deps]
source_file="res://sounds/lose.wav"
dest_files=["res://.godot/imported/lose.wav-cb4e7670a5fe2d89b40e499c15bd8f1b.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

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sounds/newthingget.ogg Normal file

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@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://bjuvcg5wvqpuu"
path="res://.godot/imported/newthingget.ogg-c881ff483c14755ab1839e8f27c950ef.oggvorbisstr"
[deps]
source_file="res://sounds/newthingget.ogg"
dest_files=["res://.godot/imported/newthingget.ogg-c881ff483c14755ab1839e8f27c950ef.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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sounds/win.wav Normal file

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24
sounds/win.wav.import Normal file
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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://lyi0tsusixqm"
path="res://.godot/imported/win.wav-d8985249cb4cbbaa02050ce18417b390.sample"
[deps]
source_file="res://sounds/win.wav"
dest_files=["res://.godot/imported/win.wav-d8985249cb4cbbaa02050ce18417b390.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2