basic sound effects are in
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d48ac7b9fd
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08d7506174
10 changed files with 93 additions and 4 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=17 format=3 uid="uid://ct8axfbvd2wn4"]
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[gd_scene load_steps=18 format=3 uid="uid://ct8axfbvd2wn4"]
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[ext_resource type="Script" uid="uid://d2q6xfk8htbyy" path="res://game_logic.gd" id="1_j5hk1"]
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[ext_resource type="PackedScene" uid="uid://63rik2noj8id" path="res://base modules/test_channel.tscn" id="1_mlf6e"]
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@ -14,6 +14,7 @@
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[ext_resource type="PackedScene" uid="uid://bcu5svl5gjd4r" path="res://games/reaction/reaction.tscn" id="11_opqoc"]
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[ext_resource type="Script" uid="uid://dgq2y6wjlye6" path="res://chatboxController.gd" id="11_ueiaa"]
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[ext_resource type="Script" uid="uid://dnptjh111yd8i" path="res://itemPopup.gd" id="12_daj04"]
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[ext_resource type="AudioStream" uid="uid://bjuvcg5wvqpuu" path="res://sounds/newthingget.ogg" id="15_opqoc"]
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[sub_resource type="LabelSettings" id="LabelSettings_daj04"]
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font_size = 11
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@ -144,7 +145,7 @@ size_flags_vertical = 8
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text = "Press Enter..."
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label_settings = SubResource("LabelSettings_daj04")
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[node name="Item Get Popup" type="PanelContainer" parent="Popup and Chat" node_paths=PackedStringArray("texture_rect", "label")]
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[node name="Item Get Popup" type="PanelContainer" parent="Popup and Chat" node_paths=PackedStringArray("texture_rect", "label", "item_get_sound")]
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visible = false
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custom_minimum_size = Vector2(200, 200)
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anchors_preset = 8
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@ -161,6 +162,7 @@ grow_vertical = 2
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script = ExtResource("12_daj04")
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texture_rect = NodePath("MarginContainer/VBoxContainer/TextureRect")
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label = NodePath("MarginContainer/VBoxContainer/Label2")
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item_get_sound = NodePath("itemGetSound")
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[node name="MarginContainer" type="MarginContainer" parent="Popup and Chat/Item Get Popup"]
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layout_mode = 2
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@ -200,6 +202,10 @@ size_flags_vertical = 8
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text = "Press Enter..."
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label_settings = SubResource("LabelSettings_daj04")
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[node name="itemGetSound" type="AudioStreamPlayer" parent="Popup and Chat/Item Get Popup"]
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stream = ExtResource("15_opqoc")
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volume_db = -8.321
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[node name="GameOverScreen" type="CanvasLayer" parent="."]
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visible = false
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