From 35db2250f759e9ef55d3821e30bf73b847076276 Mon Sep 17 00:00:00 2001 From: Tabby <41929769+tabby-cat-nya@users.noreply.github.com> Date: Fri, 16 May 2025 01:29:12 +1000 Subject: [PATCH] egtting there --- base modules/test_channel.tscn | 3 +- gameManager.tscn | 4 +- game_logic.gd | 5 + game_manager.gd | 15 +++ game_scene.tscn | 3 + games/platformer/door.gd | 25 ++++ games/platformer/door.gd.uid | 1 + games/platformer/door.tscn | 18 +++ games/platformer/lab_platform.gd | 1 + games/platformer/platformer.tscn | 174 ++++++++++++++++++++++++- games/platformer/platformerCam.gd | 7 +- games/platformer/player.gd | 11 +- games/platformer/trip_animation.gd | 15 +++ games/platformer/trip_animation.gd.uid | 1 + games/platformer/tv_remote.gd | 18 +++ games/platformer/tv_remote.gd.uid | 1 + itemPopup.gd | 2 + sprites/bigDoor.png | Bin 0 -> 412 bytes sprites/bigDoor.png.import | 34 +++++ sprites/bigRemote.png | Bin 0 -> 1365 bytes sprites/bigRemote.png.import | 34 +++++ sprites/doorTile.png | Bin 0 -> 406 bytes sprites/doorTile.png.import | 34 +++++ 23 files changed, 395 insertions(+), 11 deletions(-) create mode 100644 games/platformer/door.gd create mode 100644 games/platformer/door.gd.uid create mode 100644 games/platformer/door.tscn create mode 100644 games/platformer/trip_animation.gd create mode 100644 games/platformer/trip_animation.gd.uid create mode 100644 games/platformer/tv_remote.gd create mode 100644 games/platformer/tv_remote.gd.uid create mode 100644 sprites/bigDoor.png create mode 100644 sprites/bigDoor.png.import create mode 100644 sprites/bigRemote.png create mode 100644 sprites/bigRemote.png.import create mode 100644 sprites/doorTile.png create mode 100644 sprites/doorTile.png.import diff --git a/base modules/test_channel.tscn b/base modules/test_channel.tscn index 0c91e8b..bf6cbeb 100644 --- a/base modules/test_channel.tscn +++ b/base modules/test_channel.tscn @@ -13,7 +13,7 @@ viewport_path = NodePath("GameViewport") [sub_resource type="AnimatedTexture" id="AnimatedTexture_8t1w7"] frames = 5 -speed_scale = 20.0 +speed_scale = 9.1 frame_0/texture = ExtResource("3_w8dl7") frame_1/texture = ExtResource("4_sawva") frame_1/duration = 1.0 @@ -63,6 +63,7 @@ expand_mode = 2 [node name="Static" type="TextureRect" parent="."] visible = false +modulate = Color(0.226707, 0.226707, 0.226707, 1) layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 diff --git a/gameManager.tscn b/gameManager.tscn index a369f02..63ec8ab 100644 --- a/gameManager.tscn +++ b/gameManager.tscn @@ -1,6 +1,8 @@ -[gd_scene load_steps=2 format=3 uid="uid://ip51kjj5sl6v"] +[gd_scene load_steps=3 format=3 uid="uid://ip51kjj5sl6v"] [ext_resource type="Script" uid="uid://cuct36ytrc3mu" path="res://game_manager.gd" id="1_d8p07"] +[ext_resource type="Texture2D" uid="uid://r71wb0u4bsxw" path="res://sprites/broken_tv_remote.png" id="2_s0thi"] [node name="GameManager" type="Node"] script = ExtResource("1_d8p07") +broken_tv_remote = ExtResource("2_s0thi") diff --git a/game_logic.gd b/game_logic.gd index b56101f..8faa5be 100644 --- a/game_logic.gd +++ b/game_logic.gd @@ -21,6 +21,7 @@ var zooming_out : bool = false # Called when the node enters the scene tree for the first time. func _ready() -> void: GameManager.zoom_out_signal.connect(zoom_out) + GameManager.prepare.connect(get_ready) if(gamemode == Gamemode.Story): main_camera.zoom = Vector2(3.1,3.1) main_channel.start_channel(platformer_game) @@ -36,3 +37,7 @@ func _process(delta: float) -> void: func zoom_out(): zooming_out = true + +func get_ready(): + for channel in outer_channels: + channel.channel_mode = channel.Mode.Static diff --git a/game_manager.gd b/game_manager.gd index 3980c42..97db269 100644 --- a/game_manager.gd +++ b/game_manager.gd @@ -6,6 +6,10 @@ signal zoom_out_signal signal allow_movement(bool) signal show_chat_signal(String) signal show_item_signal(String, Texture) +signal prepare +signal gaming + +@export var broken_tv_remote : Texture # Called when the node enters the scene tree for the first time. func _ready() -> void: @@ -27,3 +31,14 @@ func show_item(text : String, texture : Texture): func change_player_movement(state : bool): allow_movement.emit(state) + +func prepare_for_gaming(): + #switch displays to satic + prepare.emit() + # as soon as the player dismisses this chat the game is afoot + GameManager.show_item("Broken TV Remote", broken_tv_remote) + GameManager.show_chat("[color=red]ALERT: Intruder Detected") + pass + +func actually_gaming(): + gaming.emit() diff --git a/game_scene.tscn b/game_scene.tscn index 097b27b..88f367f 100644 --- a/game_scene.tscn +++ b/game_scene.tscn @@ -100,6 +100,7 @@ offset = Vector2(320, 180) [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Chat" type="PanelContainer" parent="CanvasLayer" node_paths=PackedStringArray("rich_label")] +visible = false custom_minimum_size = Vector2(500, 0) anchors_preset = 7 anchor_left = 0.5 @@ -135,6 +136,7 @@ text = "Press Enter..." label_settings = SubResource("LabelSettings_daj04") [node name="Item Get Popup" type="PanelContainer" parent="CanvasLayer" node_paths=PackedStringArray("texture_rect", "label")] +visible = false custom_minimum_size = Vector2(200, 200) anchors_preset = 8 anchor_left = 0.5 @@ -172,6 +174,7 @@ horizontal_alignment = 1 layout_mode = 2 size_flags_vertical = 3 texture = ExtResource("11_j5hk1") +expand_mode = 2 stretch_mode = 5 [node name="Label2" type="RichTextLabel" parent="CanvasLayer/Item Get Popup/MarginContainer/VBoxContainer"] diff --git a/games/platformer/door.gd b/games/platformer/door.gd new file mode 100644 index 0000000..0e2ccfc --- /dev/null +++ b/games/platformer/door.gd @@ -0,0 +1,25 @@ +extends AnimatableBody2D + +@export var open_pos_y : float +@export var close_pos_y : float +@export var open : bool = true +@export var move_speed : float = 2 + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + GameManager.gaming.connect(close_door) + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + if(open): + position.y = clampf(position.y - delta*move_speed, open_pos_y, close_pos_y) + else: + position.y = clampf(position.y + delta*move_speed, open_pos_y, close_pos_y) + +func open_door(): + open = true + +func close_door(): + open = false diff --git a/games/platformer/door.gd.uid b/games/platformer/door.gd.uid new file mode 100644 index 0000000..747f385 --- /dev/null +++ b/games/platformer/door.gd.uid @@ -0,0 +1 @@ +uid://dwahwijlkceyr diff --git a/games/platformer/door.tscn b/games/platformer/door.tscn new file mode 100644 index 0000000..acce526 --- /dev/null +++ b/games/platformer/door.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=4 format=3 uid="uid://dv4ex5tshavff"] + +[ext_resource type="Script" uid="uid://dwahwijlkceyr" path="res://games/platformer/door.gd" id="1_ddehx"] +[ext_resource type="Texture2D" uid="uid://03rvlxisf6x0" path="res://sprites/bigDoor.png" id="1_s27vo"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ddehx"] +size = Vector2(32, 96) + +[node name="Door" type="AnimatableBody2D"] +z_index = -1 +script = ExtResource("1_ddehx") + +[node name="Sprite2D" type="Sprite2D" parent="."] +scale = Vector2(2, 2) +texture = ExtResource("1_s27vo") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_ddehx") diff --git a/games/platformer/lab_platform.gd b/games/platformer/lab_platform.gd index 52f5c8e..8ed967a 100644 --- a/games/platformer/lab_platform.gd +++ b/games/platformer/lab_platform.gd @@ -10,6 +10,7 @@ var becoming_real : bool = false # Called when the node enters the scene tree for the first time. func _ready() -> void: + GameManager.gaming.connect(fade_in) starting_y = position.y diff --git a/games/platformer/platformer.tscn b/games/platformer/platformer.tscn index 34cd3ef..0156977 100644 --- a/games/platformer/platformer.tscn +++ b/games/platformer/platformer.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=20 format=4 uid="uid://ckbyiwy0dxbsd"] +[gd_scene load_steps=30 format=4 uid="uid://ckbyiwy0dxbsd"] [ext_resource type="Script" uid="uid://dqyddqx8xm0gw" path="res://games/platformer/player.gd" id="1_1wj3w"] [ext_resource type="Texture2D" uid="uid://diilj7xuttpqu" path="res://icon.svg" id="1_oyf6i"] @@ -9,6 +9,11 @@ [ext_resource type="Script" uid="uid://43jxroyergh0" path="res://games/platformer/platformerCam.gd" id="5_x2rtd"] [ext_resource type="Texture2D" uid="uid://dyjxtuapxfiip" path="res://sprites/box.png" id="6_02uuf"] [ext_resource type="PackedScene" uid="uid://bgpoql6pt8pph" path="res://games/platformer/event.tscn" id="8_gqvfi"] +[ext_resource type="Texture2D" uid="uid://b2girwlk6ijy5" path="res://sprites/bigRemote.png" id="10_cpnel"] +[ext_resource type="Script" uid="uid://bs0xmxrplimpf" path="res://games/platformer/trip_animation.gd" id="10_vuxiy"] +[ext_resource type="Texture2D" uid="uid://r71wb0u4bsxw" path="res://sprites/broken_tv_remote.png" id="11_vuxiy"] +[ext_resource type="Script" uid="uid://bl7sx7fl7ye4a" path="res://games/platformer/tv_remote.gd" id="13_7gl5q"] +[ext_resource type="PackedScene" uid="uid://dv4ex5tshavff" path="res://games/platformer/door.tscn" id="14_yphhh"] [sub_resource type="Gradient" id="Gradient_1wj3w"] offsets = PackedFloat32Array(0.0209205, 1) @@ -50,6 +55,131 @@ size = Vector2(32, 32) [sub_resource type="RectangleShape2D" id="RectangleShape2D_7eu3u"] size = Vector2(20, 150) +[sub_resource type="RectangleShape2D" id="RectangleShape2D_cpnel"] + +[sub_resource type="Animation" id="Animation_7gl5q"] +resource_name = "trip" +length = 0.8 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("AnimationProps/TVRemote:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.133333, 0.266667, 0.4, 0.533333, 0.666667), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), +"update": 0, +"values": [Vector2(40, 272), Vector2(112, 208), Vector2(152, 184), Vector2(200, 208), Vector2(240, 248), Vector2(256.09, 281.105)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("AnimationProps/TVRemote:rotation") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.666667), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 18.8496] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("AnimationProps/TVRemote:frame") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.666667), +"transitions": PackedFloat32Array(1, 1), +"update": 1, +"values": [0, 1] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("AnimationProps/TVRemote:visible") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0, 0.0333333), +"transitions": PackedFloat32Array(1, 1), +"update": 1, +"values": [false, true] +} + +[sub_resource type="Animation" id="Animation_yphhh"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("AnimationProps/TVRemote:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(40, 272)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("AnimationProps/TVRemote:frame") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [1] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("AnimationProps/TVRemote:rotation") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("AnimationProps/TVRemote:visible") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_mauky"] +_data = { +&"RESET": SubResource("Animation_yphhh"), +&"trip": SubResource("Animation_7gl5q") +} + +[sub_resource type="SpriteFrames" id="SpriteFrames_mwuuv"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("10_cpnel") +}, { +"duration": 1.0, +"texture": ExtResource("11_vuxiy") +}], +"loop": true, +"name": &"default", +"speed": 5.0 +}] + [node name="Platformer" type="Node"] [node name="Parallax2D" type="Parallax2D" parent="."] @@ -97,13 +227,13 @@ tile_map_data = PackedByteArray("AAAAAAkAAAAAAAAAAAABAAkAAAAAAAAAAAACAAkAAAAAAAA tile_set = SubResource("TileSet_x2rtd") [node name="LabPlatformer" parent="." instance=ExtResource("4_w58m1")] -position = Vector2(112, 208) +position = Vector2(128, 208) [node name="LabPlatformer2" parent="." instance=ExtResource("4_w58m1")] -position = Vector2(496, 208) +position = Vector2(512, 208) [node name="LabPlatformer3" parent="." instance=ExtResource("4_w58m1")] -position = Vector2(368, 112) +position = Vector2(400, 112) [node name="LabPlatformer4" parent="." instance=ExtResource("4_w58m1")] position = Vector2(240, 112) @@ -144,4 +274,40 @@ position = Vector2(32, 248) [node name="CollisionShape2D" type="CollisionShape2D" parent="TheBitWhereYouTrip"] shape = SubResource("RectangleShape2D_7eu3u") +[node name="BrokenRemote" type="Area2D" parent="."] +position = Vector2(256, 280) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="BrokenRemote"] +shape = SubResource("RectangleShape2D_cpnel") + +[node name="TripAnimation" type="AnimationPlayer" parent="."] +libraries = { +&"": SubResource("AnimationLibrary_mauky") +} +script = ExtResource("10_vuxiy") + +[node name="AnimationProps" type="Node2D" parent="."] + +[node name="TVRemote" type="AnimatedSprite2D" parent="AnimationProps"] +visible = false +position = Vector2(40, 272) +scale = Vector2(0.1, 0.1) +sprite_frames = SubResource("SpriteFrames_mwuuv") +frame = 1 +script = ExtResource("13_7gl5q") + +[node name="Door" parent="." instance=ExtResource("14_yphhh")] +position = Vector2(16, 152) +open_pos_y = 152.0 +close_pos_y = 240.0 +move_speed = 1000.0 + +[node name="Door2" parent="." instance=ExtResource("14_yphhh")] +position = Vector2(624, 152) +open_pos_y = 152.0 +close_pos_y = 240.0 +move_speed = 1000.0 + [connection signal="area_entered" from="Player/hitbox" to="Player" method="_on_hitbox_area_entered"] +[connection signal="area_entered" from="TheBitWhereYouTrip" to="TripAnimation" method="_on_the_bit_where_you_trip_area_entered"] +[connection signal="area_entered" from="BrokenRemote" to="AnimationProps/TVRemote" method="_on_broken_remote_area_entered"] diff --git a/games/platformer/platformerCam.gd b/games/platformer/platformerCam.gd index 0681258..7f93fd7 100644 --- a/games/platformer/platformerCam.gd +++ b/games/platformer/platformerCam.gd @@ -5,6 +5,7 @@ extends Camera2D # Called when the node enters the scene tree for the first time. func _ready() -> void: + GameManager.prepare.connect(start_arena_cam) pass # Replace with function body. @@ -12,12 +13,12 @@ func _ready() -> void: func _process(delta: float) -> void: if(following): global_position = target.global_position - if(Input.is_action_just_pressed("ui_right")): - start_arena_cam() + #if(Input.is_action_just_pressed("ui_right")): + #start_arena_cam() pass func start_arena_cam(): - print("weh!") + #print("weh!") following = false position = Vector2(320,180) #offset = Vector2(0,0) diff --git a/games/platformer/player.gd b/games/platformer/player.gd index 165b629..77f1fe2 100644 --- a/games/platformer/player.gd +++ b/games/platformer/player.gd @@ -39,20 +39,27 @@ func _on_hitbox_area_entered(area: Area2D) -> void: #print(area.name) if(area.name == "Box"): #GameManager.play_zoom_out() - area.monitoring = false + area.queue_free() GameManager.show_item("TV Remote", remote_sprite) GameManager.show_chat("Wonder what i can do with this") if(is_instance_of(area,Event)): #GameManager.play_zoom_out() - area.monitoring = false + area.queue_free() if(area.type == Event.Type.Chat): GameManager.show_chat(area.text) elif(area.type == Event.Type.Item): GameManager.show_item(area.text, area.texture) if(area.name == "Zoomer"): + area.queue_free() GameManager.play_zoom_out() GameManager.show_chat("I guess it did something..?") + if(area.name == "TheBitWhereYouTrip"): + area.queue_free() + GameManager.show_chat("Ouch, I tripped") + if(area.name == "BrokenRemote"): + area.queue_free() + GameManager.prepare_for_gaming() #GameManager.play_zoom_out() #box event diff --git a/games/platformer/trip_animation.gd b/games/platformer/trip_animation.gd new file mode 100644 index 0000000..5b88ea6 --- /dev/null +++ b/games/platformer/trip_animation.gd @@ -0,0 +1,15 @@ +extends AnimationPlayer + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass + + +func _on_the_bit_where_you_trip_area_entered(area: Area2D) -> void: + play("trip") diff --git a/games/platformer/trip_animation.gd.uid b/games/platformer/trip_animation.gd.uid new file mode 100644 index 0000000..8feb584 --- /dev/null +++ b/games/platformer/trip_animation.gd.uid @@ -0,0 +1 @@ +uid://bs0xmxrplimpf diff --git a/games/platformer/tv_remote.gd b/games/platformer/tv_remote.gd new file mode 100644 index 0000000..2b37d9c --- /dev/null +++ b/games/platformer/tv_remote.gd @@ -0,0 +1,18 @@ +extends AnimatedSprite2D + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass + + + + + +func _on_broken_remote_area_entered(area: Area2D) -> void: + queue_free() diff --git a/games/platformer/tv_remote.gd.uid b/games/platformer/tv_remote.gd.uid new file mode 100644 index 0000000..0b92ce4 --- /dev/null +++ b/games/platformer/tv_remote.gd.uid @@ -0,0 +1 @@ +uid://bl7sx7fl7ye4a diff --git a/itemPopup.gd b/itemPopup.gd index 16fa00b..32c1458 100644 --- a/itemPopup.gd +++ b/itemPopup.gd @@ -14,6 +14,8 @@ func _process(delta: float) -> void: visible = active if(Input.is_action_just_pressed("advance_prompt")): hidePopup() + if(label.text == "Broken TV Remote"): + GameManager.actually_gaming() func showPopup(item_name : String, item_texture : Texture): label.text = item_name diff --git a/sprites/bigDoor.png b/sprites/bigDoor.png new file mode 100644 index 0000000000000000000000000000000000000000..6f9945fdd6bbb868775631f2725af25f754c8553 GIT binary patch literal 412 zcmeAS@N?(olHy`uVBq!ia0vp^0zhoQ!3-qz8@W<}6k~CayA#8@b22Z19F}xPUq=Rp zjs4tz5?O(Ko&cW^*98j}G&D3gI5+?WQvQZzfYg-)`33*~|DVA@YvmUppR>RtvY3H^ z?=T269?xHq0u+=eag8Vm&QB{TPb^Ah2uRG#E79|F4N)-FGt@Ksy@z=lP|dc~2+uT6 zPb~%xAcvJfijkFp5yc zG@7LhKz~nQXJ7%UFfcMUU|aw(6{Lf80mP&!KsE?40nK3os|>QV0J5OE3=IrGvM;ZG zvp97trwYha_H=O!vG7k$NJ~g*Vs=vyS78ukGFre?V6ZAFlvYz4p4F-lOKmmqNHb$~QinAohFZe$c zFa-No2!R9(JR*x382Ao@Fyrz36)8YLi4xa{lHmNblJdl&REB`W%)AmkKi3ciQ$0gH zqu+a&w*l2`OO5bM^YqkW-~e)18Kf9l85n^qFCdnNvVlHf&|qW+i!%Y)hKx)M0zf(n zh%?(+z~WgzHVAwxV`O*%^e~J@vy=fSHG!Rh1*p=%$k>2!0mM|0jjRhGCQSjdL4XNp zE)!T~kfjBX1=VF}U;vUWv-p|$Y*&8-0|WC3PZ!6KinzDez1K;*Gq5;DetLfQ|B-jD zxf}&7(hnuM3XW~s?I}`Zet(}6R|h)$_qpMIou_npGt(k;D9!xuTcLDO&K+KKOFVdQ&MBb@07>f9`2YX_ literal 0 HcmV?d00001 diff --git a/sprites/bigRemote.png.import b/sprites/bigRemote.png.import new file mode 100644 index 0000000..a446af0 --- /dev/null +++ b/sprites/bigRemote.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b2girwlk6ijy5" +path="res://.godot/imported/bigRemote.png-0fed164755ceac3f9d7254018369b164.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/bigRemote.png" +dest_files=["res://.godot/imported/bigRemote.png-0fed164755ceac3f9d7254018369b164.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/sprites/doorTile.png b/sprites/doorTile.png new file mode 100644 index 0000000000000000000000000000000000000000..55cb01ed0b72a61eab6e43329db48e42ba9bf909 GIT binary patch literal 406 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`jKx9jP7LeL$-D$|SkfJR9T^xl z_H+M9WCij$3p^r=85sBugD~Uq{1qucL5ULAh?3y^w370~qEv=}#LT=BJwMkF1yemk zJ)_@yn70AdY)g&sO!M^AV&DLBSQ(@kSs56CEH5CIhO$Af(O_f-i!%Y)hKx*L*F^!@ zne8lK@hl)41QLK4q#s73S<1l7z%YTGfd#0-z{uEuaRJ0skPg-b5R;|=*&x6KG=~YS zGRV>b$b#xJG%x_kzP$R);?%92Dj?I<)5S5w!aq5Mp^24S>`(oN2aJasnb{p;nhqR1 z*y!l!*r=$e*f^0>i;Z2uGlpTdOdI2mm`2~cE3Aw47#ah`1Ku#Pu`#gonl6a;n;8u< N+|$+1Wt~$(699X7P!RwC literal 0 HcmV?d00001 diff --git a/sprites/doorTile.png.import b/sprites/doorTile.png.import new file mode 100644 index 0000000..782d859 --- /dev/null +++ b/sprites/doorTile.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dhgfs8rfr7qq4" +path="res://.godot/imported/doorTile.png-25f24af846088a35a471b2109f1b69ae.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://sprites/doorTile.png" +dest_files=["res://.godot/imported/doorTile.png-25f24af846088a35a471b2109f1b69ae.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1