game loop and restarting complete

This commit is contained in:
Tabby 2025-05-17 16:24:38 +10:00
parent c4806fabd5
commit 82652730f2
4 changed files with 107 additions and 15 deletions

View file

@ -11,6 +11,7 @@ var becoming_real : bool = false
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
GameManager.gaming.connect(fade_in)
GameManager.game_over.connect(fade_out)
starting_y = position.y