working on intro
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parent
4f4e703886
commit
8be34b6c12
31 changed files with 497 additions and 23 deletions
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@ -1,11 +1,29 @@
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[gd_scene load_steps=4 format=3 uid="uid://63rik2noj8id"]
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[gd_scene load_steps=10 format=3 uid="uid://63rik2noj8id"]
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[ext_resource type="Script" uid="uid://h43mmpjmmir4" path="res://base modules/channel_controller.gd" id="1_r07ln"]
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[ext_resource type="Texture2D" uid="uid://cyo0wl4dt3td1" path="res://sprites/offline_channel.png" id="2_01b3p"]
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[ext_resource type="Texture2D" uid="uid://d2xkwf58dxlvh" path="res://sprites/static/Television_static.gif_frame_00000.jpg" id="3_w8dl7"]
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[ext_resource type="Texture2D" uid="uid://qr2f4j3tofos" path="res://sprites/static/Television_static.gif_frame_00001.jpg" id="4_sawva"]
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[ext_resource type="Texture2D" uid="uid://55teduyyhqhs" path="res://sprites/static/Television_static.gif_frame_00002.jpg" id="5_7qn6j"]
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[ext_resource type="Texture2D" uid="uid://b2x8kmjcv1te" path="res://sprites/static/Television_static.gif_frame_00003.jpg" id="6_2hkew"]
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[ext_resource type="Texture2D" uid="uid://ce44420oiv8ag" path="res://sprites/static/Television_static.gif_frame_00004.jpg" id="7_5mkxt"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_iix04"]
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viewport_path = NodePath("GameViewport")
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[sub_resource type="AnimatedTexture" id="AnimatedTexture_8t1w7"]
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frames = 5
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speed_scale = 20.0
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frame_0/texture = ExtResource("3_w8dl7")
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frame_1/texture = ExtResource("4_sawva")
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frame_1/duration = 1.0
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frame_2/texture = ExtResource("5_7qn6j")
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frame_2/duration = 1.0
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frame_3/texture = ExtResource("6_2hkew")
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frame_3/duration = 1.0
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frame_4/texture = ExtResource("7_5mkxt")
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frame_4/duration = 1.0
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[node name="Control" type="Control" node_paths=PackedStringArray("offline_channel_cover", "game_viewport")]
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layout_mode = 3
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anchors_preset = 15
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@ -42,6 +60,17 @@ grow_vertical = 2
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texture = ExtResource("2_01b3p")
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expand_mode = 2
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[node name="Static" type="TextureRect" parent="."]
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visible = false
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = SubResource("AnimatedTexture_8t1w7")
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expand_mode = 2
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[node name="GameViewport" type="SubViewport" parent="."]
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handle_input_locally = false
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canvas_item_default_texture_filter = 0
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