i think the asteroids, bullet hell insta win/lose +bullet hell out of bounds bug are fixed
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6 changed files with 45 additions and 6 deletions
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@ -10,7 +10,7 @@ enum Gamemode{
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signal game_over(score : int)
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@export var max_lives = 3
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@export var lives = 3
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@export var lives = 3 #debug
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@export var platformer_game : PackedScene
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@export var games : Array[PackedScene]
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@export var zoom_speed : float = 0.5
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