i think the asteroids, bullet hell insta win/lose +bullet hell out of bounds bug are fixed

This commit is contained in:
Tabby 2025-05-18 10:32:25 +10:00
parent ebf3b2ee4c
commit 8de322825c
6 changed files with 45 additions and 6 deletions

View file

@ -34,7 +34,7 @@ func spawn_new_asteroid():
newAsteroid.global_position = asteroid_spawns[randSpawn].global_position
newAsteroid.target_pos = player.global_position
#newBullet.heading = -newBullet.global_position.normalized()
get_parent().add_child(newAsteroid)
add_child(newAsteroid)
func _on_area_2d_area_entered(area: Area2D) -> void: