basic channel setup

This commit is contained in:
Tabby 2025-05-11 16:41:21 +10:00
parent 704152c21c
commit bf835edaeb
5 changed files with 121 additions and 0 deletions

63
game_scene.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://ct8axfbvd2wn4"]
[ext_resource type="PackedScene" uid="uid://63rik2noj8id" path="res://test_channel.tscn" id="1_mlf6e"]
[node name="GameScene" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="GridContainer" type="GridContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
columns = 3
[node name="Control" parent="GridContainer" instance=ExtResource("1_mlf6e")]
layout_mode = 2
[node name="ColorRect" type="ColorRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ColorRect2" type="ColorRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ColorRect3" type="ColorRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ColorRect4" type="ColorRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ColorRect5" type="ColorRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ColorRect6" type="ColorRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ColorRect7" type="ColorRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ColorRect8" type="ColorRect" parent="GridContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3

6
move_test.gd Normal file
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extends Node2D
func _process(delta: float) -> void:
var direction := Input.get_axis("ui_left", "ui_right")
if direction:
position.x += direction * 10

1
move_test.gd.uid Normal file
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uid://dlqr0ghj0sh6a

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@ -11,9 +11,15 @@ config_version=5
[application]
config/name="Alternate - Playmakers Jam"
run/main_scene="uid://ct8axfbvd2wn4"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=640
window/size/viewport_height=360
[rendering]
renderer/rendering_method="gl_compatibility"

45
test_channel.tscn Normal file
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[gd_scene load_steps=4 format=3 uid="uid://63rik2noj8id"]
[ext_resource type="Texture2D" uid="uid://diilj7xuttpqu" path="res://icon.svg" id="1_iix04"]
[ext_resource type="Script" uid="uid://dlqr0ghj0sh6a" path="res://move_test.gd" id="2_jbg2j"]
[sub_resource type="ViewportTexture" id="ViewportTexture_iix04"]
viewport_path = NodePath("SubViewport")
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="TextureRect" type="TextureRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("ViewportTexture_iix04")
expand_mode = 1
stretch_mode = 6
[node name="SubViewport" type="SubViewport" parent="."]
size = Vector2i(640, 360)
[node name="ColorRect" type="TextureRect" parent="SubViewport"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("1_iix04")
[node name="Node2D" type="Node2D" parent="SubViewport"]
script = ExtResource("2_jbg2j")
[node name="Sprite2D" type="Sprite2D" parent="SubViewport/Node2D"]
texture = ExtResource("1_iix04")