bullet hell

This commit is contained in:
Tabby 2025-05-11 20:46:20 +10:00
parent 499b2416e1
commit cef1d348d4
6 changed files with 107 additions and 10 deletions

View file

@ -1,8 +1,16 @@
[gd_scene load_steps=5 format=3 uid="uid://ckbyiwy0dxbsd"]
[gd_scene load_steps=7 format=3 uid="uid://ckbyiwy0dxbsd"]
[ext_resource type="Script" uid="uid://dqyddqx8xm0gw" path="res://games/platformer/player.gd" id="1_1wj3w"]
[ext_resource type="Texture2D" uid="uid://diilj7xuttpqu" path="res://icon.svg" id="1_oyf6i"]
[sub_resource type="Gradient" id="Gradient_1wj3w"]
offsets = PackedFloat32Array(0.0962343, 0.158996)
colors = PackedColorArray(0, 0.254902, 0, 1, 0.618821, 0.815103, 1, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_84mot"]
gradient = SubResource("Gradient_1wj3w")
fill_from = Vector2(1, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oyf6i"]
size = Vector2(32, 32)
@ -17,6 +25,7 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("GradientTexture2D_84mot")
[node name="Player" type="CharacterBody2D" parent="."]
position = Vector2(124, 155)
@ -30,7 +39,7 @@ texture = ExtResource("1_oyf6i")
shape = SubResource("RectangleShape2D_oyf6i")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2(317, 384)
position = Vector2(319, 344)
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("RectangleShape2D_1wj3w")