made a lil asteroids game but now messing around with packed scenes so putting a save heere
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9 changed files with 129 additions and 16 deletions
21
test_game.tscn
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21
test_game.tscn
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[gd_scene load_steps=3 format=3 uid="uid://ch1x8pfdu2b1g"]
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[ext_resource type="Texture2D" uid="uid://diilj7xuttpqu" path="res://icon.svg" id="1_x67xg"]
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[ext_resource type="Script" uid="uid://dlqr0ghj0sh6a" path="res://base modules/move_test.gd" id="2_2d1aj"]
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[node name="Game" type="Node"]
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[node name="ColorRect" type="TextureRect" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("1_x67xg")
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[node name="Node2D" type="Node2D" parent="."]
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script = ExtResource("2_2d1aj")
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[node name="Sprite2D" type="Sprite2D" parent="Node2D"]
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position = Vector2(307, 174)
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texture = ExtResource("1_x67xg")
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