This commit is contained in:
Tabby 2025-05-17 14:21:38 +10:00
parent c9286e8c12
commit ecd9ebd486
22 changed files with 308 additions and 32 deletions

View file

@ -19,6 +19,7 @@ enum GameStage{
@export var timer : Timer
@export var warning_areas : Array[Node2D]
@export var laser_areas : Array[Area2D]
@export var lifebar : TextureProgressBar
var game_active : bool = false
var stage : GameStage = GameStage.None
@ -49,6 +50,7 @@ func _process(delta: float) -> void:
func update_ui(score : int, lives :int):
score_label.text = str(score)
lifebar.value = lives
func rec_skip_intro():
#teleport player to doorway
@ -65,6 +67,7 @@ func start_game():
func end_game():
# set stage back to none?
stage = GameStage.None
game_active = false
pass