very good progress, next up: tripping and starting the game
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14 changed files with 206 additions and 19 deletions
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@ -10,6 +10,7 @@ enum Gamemode{
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@export var lives = 3
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@export var platformer_game : PackedScene
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@export var games : Array[PackedScene]
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@export var zoom_speed : float = 0.5
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@export_group("Node References")
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@export var main_camera : Camera2D
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@export var outer_channels : Array[Channel]
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@ -30,7 +31,7 @@ func _process(delta: float) -> void:
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#if(Input.is_action_just_pressed("ui_down")):
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#zoom_out()
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if(zooming_out):
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var zoom_amount : float = clampf(main_camera.zoom.x - delta,1, 4 )
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var zoom_amount : float = clampf(main_camera.zoom.x - delta * zoom_speed,1, 4 )
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main_camera.zoom = Vector2(zoom_amount,zoom_amount)
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func zoom_out():
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