[gd_scene load_steps=4 format=3 uid="uid://4gv3dbn62dys"] [ext_resource type="Script" uid="uid://bkytaq1jg8ntg" path="res://games/bullet_hell/hell_bullet.gd" id="1_733pn"] [ext_resource type="Texture2D" uid="uid://coo7nbsgvj4m4" path="res://sprites/hellBullet.png" id="1_eotlb"] [sub_resource type="CircleShape2D" id="CircleShape2D_eotlb"] radius = 16.0312 [node name="HellBullet" type="Area2D"] script = ExtResource("1_733pn") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(2, 2) texture = ExtResource("1_eotlb") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_eotlb")