48 lines
1.1 KiB
GDScript
48 lines
1.1 KiB
GDScript
extends Control
|
|
|
|
enum Page{
|
|
Menu,
|
|
Credits
|
|
}
|
|
var menu_page : Page = Page.Menu
|
|
@export var menu_container : Control
|
|
@export var credits_container : Control
|
|
@export var exit_button : Button
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
pass # Replace with function body.
|
|
if OS.get_name() == "Web":
|
|
exit_button.hide()
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta: float) -> void:
|
|
menu_container.visible = menu_page == Page.Menu
|
|
credits_container.visible = menu_page == Page.Credits
|
|
|
|
|
|
func _on_intro_button_pressed() -> void:
|
|
GameManager.are_we_skipping_intro = false
|
|
get_tree().change_scene_to_file("res://game_scene.tscn")
|
|
|
|
|
|
func _on_skip_button_pressed() -> void:
|
|
GameManager.are_we_skipping_intro = true
|
|
get_tree().change_scene_to_file("res://game_scene.tscn")
|
|
|
|
|
|
func _on_credits_meta_clicked(meta: Variant) -> void:
|
|
OS.shell_open(str(meta))
|
|
|
|
|
|
func _on_credits_button_pressed() -> void:
|
|
menu_page = Page.Credits
|
|
|
|
|
|
func _on_back_button_pressed() -> void:
|
|
menu_page = Page.Menu
|
|
|
|
|
|
func _on_exit_button_pressed() -> void:
|
|
get_tree().quit()
|