channel-switcher/games/platformer/platformer.tscn
2025-05-11 20:46:20 +10:00

45 lines
1.5 KiB
Text

[gd_scene load_steps=7 format=3 uid="uid://ckbyiwy0dxbsd"]
[ext_resource type="Script" uid="uid://dqyddqx8xm0gw" path="res://games/platformer/player.gd" id="1_1wj3w"]
[ext_resource type="Texture2D" uid="uid://diilj7xuttpqu" path="res://icon.svg" id="1_oyf6i"]
[sub_resource type="Gradient" id="Gradient_1wj3w"]
offsets = PackedFloat32Array(0.0962343, 0.158996)
colors = PackedColorArray(0, 0.254902, 0, 1, 0.618821, 0.815103, 1, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_84mot"]
gradient = SubResource("Gradient_1wj3w")
fill_from = Vector2(1, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oyf6i"]
size = Vector2(32, 32)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1wj3w"]
size = Vector2(608, 46)
[node name="Platformer" type="Node"]
[node name="TextureRect" type="TextureRect" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("GradientTexture2D_84mot")
[node name="Player" type="CharacterBody2D" parent="."]
position = Vector2(124, 155)
script = ExtResource("1_1wj3w")
[node name="Sprite2D" type="Sprite2D" parent="Player"]
scale = Vector2(0.25, 0.25)
texture = ExtResource("1_oyf6i")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
shape = SubResource("RectangleShape2D_oyf6i")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2(319, 344)
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("RectangleShape2D_1wj3w")