channel-switcher/game_manager.gd
2025-05-15 14:35:32 +10:00

17 lines
368 B
GDScript

extends Node
# it is I, the manaegr of the games~
signal zoom_out_signal
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func play_zoom_out():
zoom_out_signal.emit()