33 lines
1.8 KiB
Markdown
33 lines
1.8 KiB
Markdown
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# Errors
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## Information
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This page is to explain the use and implementation of errors in VST. Errors have 3 parameters for code, description and extra information.
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* error_code (enum @see VST_Error.VST_Code_Error) -> This parameter groups the types of errors in a general way.
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* description (String) -> The description of the error is a general description of the general grouping in human language.
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* info (String) -> The information is the particular description of the error. It should be used to add extra information about the particular error.
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## New errors
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To add new errors you must first ask yourself if it is necessary to add a new code or not. If necessary add the code in the VST_Error.VST_Code_Error enumeration.
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To illustrate the error let's imagine that we have a function that updates the area of a triangle given a base and a height. This function updates an area parameter only if it is possible to calculate the area (the base or the height is greater than 0).
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```GDScript
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func calculateArea(base:int, heigth:int):
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if base <= 0:
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var error:VST_Error = VST_Error.new(VST_Error.VST_Code_Error.PARAM_ERROR, "base can't be less than or equals 0")
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push_warning(str(error))
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area = 0
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elif height <= 0:
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var error:VST_Error = VST_Error.new(VST_Error.VST_Code_Error.PARAM_ERROR, "height can't be less than or equals 0")
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push_warning(str(error))
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area = 0
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else
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area = (base*height)/2
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```
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## Error Codes
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* PARAM_ERROR Use this code for errors that have to do with invalid parameters. An int that should be a String or a String that cannot be empty.
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* TIMEOUT_ERROR Use this code when a timer runs out or there is no response from a system.
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* NETWORK_ERROR Use this code when there is a network error ( > 400 and < 500)
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* SERVER_ERROR Use this code when, in a network communication, the server is down or has a problem ( > 500 ).
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