starting to implement twitch
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3e6fa5ff78
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2cd7af98a1
6 changed files with 28 additions and 3 deletions
15
game.tscn
15
game.tscn
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@ -61,7 +61,7 @@ music_player = NodePath("MusicPlayer")
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win_player = NodePath("WinMusic")
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flyover_player = NodePath("Flyover")
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intro_player = NodePath("IntroPlayer")
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start_button = NodePath("GameUI/Button")
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start_button = NodePath("GameUI/StartButton")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture_filter = 1
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@ -319,7 +319,7 @@ text = "Scoreboard"
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[node name="scorecard_container" type="VBoxContainer" parent="GameUI/Scoreboard/VBoxContainer"]
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layout_mode = 2
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[node name="Button" type="Button" parent="GameUI"]
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[node name="StartButton" type="Button" parent="GameUI"]
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layout_mode = 0
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offset_left = 132.0
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offset_top = 97.0
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@ -327,6 +327,14 @@ offset_right = 228.0
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offset_bottom = 128.0
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text = "Start Game"
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[node name="ResetButton" type="Button" parent="GameUI"]
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layout_mode = 0
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offset_left = 170.0
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offset_top = -125.0
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offset_right = 228.0
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offset_bottom = -94.0
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text = "Reset"
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[node name="PlayerSpawns" type="Node2D" parent="."]
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[node name="Point" type="CollisionShape2D" parent="PlayerSpawns"]
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@ -474,5 +482,6 @@ stream = ExtResource("7_j5wjh")
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volume_db = -20.037
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autoplay = true
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[connection signal="pressed" from="GameUI/Button" to="." method="_on_start_button_pressed"]
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[connection signal="pressed" from="GameUI/StartButton" to="." method="_on_start_button_pressed"]
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[connection signal="pressed" from="GameUI/ResetButton" to="." method="_on_reset_button_pressed"]
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[connection signal="finished" from="IntroPlayer" to="." method="_on_intro_player_finished"]
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