this is working kinda but looses the accelerator

This commit is contained in:
Tabby 2025-04-20 20:56:45 +10:00
parent 0aff08887e
commit 6d0b178fa9
2 changed files with 10 additions and 7 deletions

View file

@ -128,6 +128,6 @@ func format_time(time : float, include_minutes : bool) -> String:
func _on_intro_player_finished() -> void:
state = State.game
music_player.play()
#for player in players:
#player.start_engine()
for player in players:
player.start_engine()