This commit is contained in:
Tabby 2025-04-21 21:38:38 +10:00
parent 80991aac9c
commit ce2c867603
8 changed files with 143 additions and 14 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=22 format=3 uid="uid://jo1lu66y1gx6"]
[gd_scene load_steps=23 format=3 uid="uid://jo1lu66y1gx6"]
[ext_resource type="Texture2D" uid="uid://i348o6hqw2dn" path="res://sprites/44389.png" id="1_e2o6t"]
[ext_resource type="Script" uid="uid://5qnvkmmtxsw2" path="res://gameManager.gd" id="1_feb5d"]
@ -45,12 +45,14 @@ size = Vector2(3, 22)
[sub_resource type="LabelSettings" id="LabelSettings_feb5d"]
font_color = Color(0.481789, 0.481789, 0.481789, 1)
[sub_resource type="LabelSettings" id="LabelSettings_j5wjh"]
font_size = 9
[sub_resource type="CircleShape2D" id="CircleShape2D_7jktm"]
radius = 3.0
[node name="Game" type="Node2D" node_paths=PackedStringArray("player_spawns_nodes", "starting_shine_nodes", "shine_nodes", "scorecard_container", "elim_timer_label", "game_timer_label", "chime_player", "music_player", "win_player", "flyover_player", "intro_player", "start_button", "user_cards")]
[node name="Game" type="Node2D" node_paths=PackedStringArray("player_spawns_nodes", "starting_shine_nodes", "shine_nodes", "scorecard_container", "elim_timer_label", "game_timer_label", "chime_player", "music_player", "win_player", "flyover_player", "intro_player", "start_button", "user_cards", "instructions")]
script = ExtResource("1_feb5d")
autoplay_mode = true
max_shinies = 100
player_spawns_nodes = NodePath("PlayerSpawns")
starting_shine_nodes = NodePath("StartingShineLocations")
@ -65,6 +67,7 @@ flyover_player = NodePath("Flyover")
intro_player = NodePath("IntroPlayer")
start_button = NodePath("GameUI/StartButton")
user_cards = NodePath("GameUI/Users/userCards")
instructions = NodePath("GameUI/how to bet")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
@ -373,6 +376,15 @@ layout_mode = 2
[node name="User5" parent="GameUI/Users/userCards" instance=ExtResource("3_j5wjh")]
layout_mode = 2
[node name="how to bet" type="Label" parent="GameUI"]
layout_mode = 0
offset_left = 115.0
offset_top = 87.0
offset_right = 229.0
offset_bottom = 100.0
text = "!bet <money> <character>"
label_settings = SubResource("LabelSettings_j5wjh")
[node name="PlayerSpawns" type="Node2D" parent="."]
[node name="Point" type="CollisionShape2D" parent="PlayerSpawns"]