[gd_scene load_steps=5 format=3 uid="uid://cp2t5xc2yk3q4"] [ext_resource type="Script" uid="uid://ddafqftfujtry" path="res://scorecard.gd" id="1_hcikf"] [ext_resource type="Texture2D" uid="uid://77quibtjcvca" path="res://sprites/scorecard.png" id="1_l1cy6"] [ext_resource type="SpriteFrames" uid="uid://c7ceeyn5e3kgr" path="res://playerSprites.tres" id="3_hcikf"] [ext_resource type="Texture2D" uid="uid://b4ffkmx1xbr7e" path="res://sprites/scorecard - white.png" id="3_lb3t7"] [node name="Scorecard" type="Control" node_paths=PackedStringArray("score_label", "sprite", "back")] self_modulate = Color(0.879205, 0.000618961, 0.879199, 1) custom_minimum_size = Vector2(0, 23) layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 offset_right = -1094.0 offset_bottom = -625.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_hcikf") score_label = NodePath("Score") sprite = NodePath("PlayerSprite") back = NodePath("Back") alive_texture = ExtResource("1_l1cy6") dead_texture = ExtResource("3_lb3t7") [node name="Back" type="TextureRect" parent="."] show_behind_parent = true offset_right = 58.0 offset_bottom = 23.0 texture = ExtResource("3_lb3t7") [node name="PlayerSprite" type="AnimatedSprite2D" parent="."] position = Vector2(9, 12) sprite_frames = ExtResource("3_hcikf") [node name="Score" type="Label" parent="."] layout_mode = 0 offset_left = 37.0 offset_right = 56.0 offset_bottom = 23.0 text = "00"