updated latest project

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Tabby 2025-02-03 12:04:17 +11:00
parent 08af8c931a
commit 84cdaefead

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@ -76,15 +76,15 @@ var { data } = await useAsyncData('home', () => queryContent('blog').sort({id:-1
<div class="featured-container"> <div class="featured-container">
<ProjectCard <ProjectCard
class="fix-size-pls" class="fix-size-pls"
src="https://img.itch.zone/aW1nLzE3MzE3NDAzLnBuZw==/315x250%23c/pxmt%2BB.png" src="https://upload.wikimedia.org/wikipedia/en/f/f2/Pikmin_Bloom_App_icon.png"
href="https://clevertop.itch.io/chronochamber " href="https://bsky.app/profile/tabbycat.dev"
heading="Chrono Chamber" heading="Pikmin Bloom Stats"
description="Complete the level before time catches up to you" description="Figuring out how the game works"
/> />
<div class="featured-text"> <div class="featured-text">
<p>Released! - 14/8/2024</p> <p>Pikmin Bloom is one of the funny little geospatial games that Niantic made with Nintendo</p>
<p>3D Puzzle Game made for the <a href="https://itch.io/jam/playmakers-august-game-jam">Playmakers August Jam</a>!</p> <p>I'm trying to figure out how many of the games mechanics work in relation to event rewards and what the best way to manage pikmin and mushrooms are especially early each month</p>
<p>In each level you are given a number of "Command Blocks" to use which can be placed into the pedestals, After starting the level the pedestals are activated one by one in a clockwise order, when a pedestal is activated it will execute the command placed upon it (if any) such as "Jump", "Dash", or "Phase. Use these to reach each levels exit!"</p> <p>Follow updates and findings on my <a href="https://bsky.app/profile/tabbycat.dev">Bluesky</a>!</p>
</div> </div>
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