started work on door and other various
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6 changed files with 45 additions and 4 deletions
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@ -4,6 +4,10 @@ extends Control
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@export var lose_panel : PanelContainer
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@export var lose_label : Label
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@export var reset_label : Label
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@export var start_level : PanelContainer
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@export var level_title : Label
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var title_fade : float = 2.5
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# Called when the node enters the scene tree for the first time.
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func _ready():
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@ -13,6 +17,8 @@ func _ready():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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title_fade -= delta
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start_level.modulate.a = clamp(title_fade,0,1)
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pass
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func show_lose_screen(lose_text : String, reset_timer : float):
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@ -24,3 +30,7 @@ func show_lose_screen(lose_text : String, reset_timer : float):
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func hide_lose_screen():
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lose_panel.visible = false
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pass
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func show_level_title(title : String):
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level_title.text = title
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title_fade = 2
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