ChronoChamber/README.md
2024-08-14 02:14:09 +10:00

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# ChronoChamber
Puzzle game made by Tom for the Playmakers August Jam 2024
# Credits
- Dungeon Crawl Stone Soup - all textures
- https://freesound.org/people/radian/sounds/62986/ - Command chime sound
# TODO
- [x] FPS Controller
- [x] Chrono terminal
- [x] commands
- [x] level deign
- aiming for at least 5 levels, ideally about 10
- [x] level funciton
- [x] Losing the game
- [x] winning the game and moving to next level
- [x] start of level screen
- [x] command functions
- [x] test camera controls for framerate independance
- [x] Menu
- [x] Level select
- [x] Credits page
- [x] level data
- [x] quit button
- [ ] itch.io page
- [x] kill blocks - resets level if player touches them
- [x] door, starting level button
- [ ] Sounds
- [ ] Press button
- [ ] Level lose
- [ ] doors open
- [x] tick chime
- [ ] take/place/drop block
- [ ] per command sounds?
## COMMANDS
- [x] Jump - go up! works in the air too
- [x] Dash - Move in direction you are facing for 0.3s (horizontal only, maybe normalise/magnitude)
- [x] Phase - collider turns off for 1 second (should i make this longer or a toggle perhaps?)
- [-] Toggle gravity - could also be low gravity?
- 2-3 more commands would add more content/puzzle potencial
## BUGS
- [x] cant place command block in pedestals which ahs already had one
- [x] cammoand blocks can be lost by falling out of world
- [ ] movement(+camera?) is framerate dependant