Merge branch 'tabby-cooking'

This commit is contained in:
Clevertop 2024-09-27 15:20:02 +10:00
commit 3acd00540c
2 changed files with 53 additions and 16 deletions

View file

@ -2,8 +2,8 @@
[resource]
RichTextLabel/colors/default_color = Color(0, 0, 0, 1)
RichTextLabel/font_sizes/bold_font_size = 30
RichTextLabel/font_sizes/bold_italics_font_size = 30
RichTextLabel/font_sizes/italics_font_size = 30
RichTextLabel/font_sizes/mono_font_size = 30
RichTextLabel/font_sizes/normal_font_size = 30
RichTextLabel/font_sizes/bold_font_size = 40
RichTextLabel/font_sizes/bold_italics_font_size = 40
RichTextLabel/font_sizes/italics_font_size = 40
RichTextLabel/font_sizes/mono_font_size = 40
RichTextLabel/font_sizes/normal_font_size = 40

View file

@ -43,6 +43,7 @@ visible = false
layout_mode = 1
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texture_filter = 2
texture = ExtResource("3_ipheb")
expand_mode = 3
@ -54,6 +55,7 @@ visible = false
layout_mode = 1
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texture_filter = 2
texture = ExtResource("4_s3h6q")
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@ -65,6 +67,7 @@ visible = false
layout_mode = 1
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texture_filter = 2
texture = ExtResource("5_soan3")
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@ -76,6 +79,7 @@ visible = false
layout_mode = 1
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texture = ExtResource("6_02god")
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@ -136,7 +140,9 @@ text = "Open source means that the original source code is freely available. Thi
[ul]Redistributable
Modifiable
Collaborative
Free forever!"
Free forever![/ul]
And of couse, that means that unlike some other engines... (ahem Unity) you'll never need to worry about surprise install fees!"
[node name="Footer" parent="Slides/What is open source?" index="2"]
visible = false
@ -147,43 +153,74 @@ visible = false
layout_mode = 1
[node name="Header" parent="Slides/Games made in Godot" index="0"]
title = "What has been made in Godot?"
title = "Games made in Godot!"
subtitle = ""
[node name="RichTextLabel" parent="Slides/Games made in Godot/ColorRect/MarginContainer/HBoxContainer" index="0"]
text = "In addition to our games, there are a number of other games that are being made, or have been made in godot. Heres some exampels:
[ul] Buckshot Roulette
Slay Spire 2
Unrailed 2
Dome Keeper
PVKK [font_size=20]Planetenverteidigungskanonenkommandant[/font_size]
[/ul]
"
[node name="Footer" parent="Slides/Games made in Godot" index="2"]
text = "Things are coming along well~"
text = "check out more at godotengine.org/showcase !"
[node name="Benefits for game dev" parent="Slides" instance=ExtResource("3_o6pbq")]
visible = false
layout_mode = 1
[node name="Header" parent="Slides/Benefits for game dev" index="0"]
title = "Meowww!!!"
subtitle = "This is the third slide"
title = "Benefits for Game Developer"
subtitle = ""
[node name="RichTextLabel" parent="Slides/Benefits for game dev/ColorRect/MarginContainer/HBoxContainer" index="0"]
text = "[ul] True 2D and 3D rendering engines[/ul]
[font_size=25]Doesnt do the weird 2D inside a 3D engine that unity does (unless you want it too of course)[/font_size]
[ul] Supports Windows, Mac, Linux, Android and IOS
Really good support for HTML web builds - great for uploading to itch.io
Support for VR
High Quality rendering
"
[node name="Footer" parent="Slides/Benefits for game dev" index="2"]
text = "Things are coming along well~"
[node name="What makes Godot different?" parent="Slides" instance=ExtResource("3_o6pbq")]
visible = false
layout_mode = 1
[node name="Header" parent="Slides/What makes Godot different?" index="0"]
title = "Meowww!!!"
subtitle = "This is the third slide"
title = "What makes godot different?"
subtitle = ""
[node name="RichTextLabel" parent="Slides/What makes Godot different?/ColorRect/MarginContainer/HBoxContainer" index="0"]
text = "[ul] Built in code editor - includes autocomplete and inbuilt access to docs
Choose to program in either gdscript or C#
Animation editor allows for easy editing of keyframes and managing tracks
Signals allow you to create events that other nodes in the game can subscribe to
Robust UI layout system "
[node name="Footer" parent="Slides/What makes Godot different?" index="2"]
text = "Things are coming along well~"
[node name="Limitations" parent="Slides" instance=ExtResource("3_o6pbq")]
visible = false
layout_mode = 1
[node name="Header" parent="Slides/Limitations" index="0"]
title = "Meowww!!!"
subtitle = "This is the third slide"
title = "Limitations"
subtitle = "mrowww...."
[node name="RichTextLabel" parent="Slides/Limitations/ColorRect/MarginContainer/HBoxContainer" index="0"]
text = "[ul] Due to the closed source nature of consoles, their exports templates cannot be included with the engine, or provided byt the godot foundation - You can still export to consoles but it requires more work, or using a porting service
The default 3D graphics pipeline is much simpler compared to Unity's HDRP and Unreal engines default rendering but some developers have still made amazing graphics in godot!
Due to being newer and not currenty widely used in the industry, the community is smaller "
[node name="Footer" parent="Slides/Limitations" index="2"]
visible = false
text = "Things are coming along well~"
[node name="Godot\'s killer features - File Size" parent="Slides" instance=ExtResource("3_o6pbq")]