slide content up to limitations
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1 changed files with 17 additions and 6 deletions
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@ -177,28 +177,39 @@ text = "[ul] True 2D and 3D rendering engines[/ul]
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"
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[node name="Footer" parent="Slides/Benefits for game dev" index="2"]
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visible = false
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text = "Things are coming along well~"
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[node name="What makes Godot different?" parent="Slides" instance=ExtResource("3_o6pbq")]
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layout_mode = 1
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[node name="Header" parent="Slides/What makes Godot different?" index="0"]
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title = "Meowww!!!"
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subtitle = "This is the third slide"
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title = "What makes godot different?"
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subtitle = ""
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[node name="RichTextLabel" parent="Slides/What makes Godot different?/ColorRect/MarginContainer/HBoxContainer" index="0"]
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text = "[ul] Built in code editor - includes autocomplete and inbuilt access to docs
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Choose to program in either gdscript or C#
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Animation editor allows for easy editing of keyframes and managing tracks
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Signals allow you to create events that other nodes in the game can subscribe to
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Robust UI layout system "
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[node name="Footer" parent="Slides/What makes Godot different?" index="2"]
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text = "Things are coming along well~"
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[node name="Limitations" parent="Slides" instance=ExtResource("3_o6pbq")]
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visible = false
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layout_mode = 1
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[node name="Header" parent="Slides/Limitations" index="0"]
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title = "Meowww!!!"
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subtitle = "This is the third slide"
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title = "Limitations"
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subtitle = "mrowww...."
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[node name="RichTextLabel" parent="Slides/Limitations/ColorRect/MarginContainer/HBoxContainer" index="0"]
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text = "[ul] Due to the closed source nature of consoles, their exports templates cannot be included with the engine, or provided byt the godot foundation - You can still export to consoles but it requires more work, or using a porting service
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The default 3D graphics pipeline is much simpler compared to Unity's HDRP and Unreal engines default rendering but some developers have still made amazing graphics in godot!
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Due to being newer and not currenty widely used in the industry, the community is smaller "
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[node name="Footer" parent="Slides/Limitations" index="2"]
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visible = false
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text = "Things are coming along well~"
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[node name="Godot\'s killer features" parent="Slides" instance=ExtResource("3_o6pbq")]
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