cooking on main (dont get mad tom pls)

This commit is contained in:
EthanLucas 2024-09-27 19:15:55 +10:00
parent 8c27477dfb
commit b7b5e50ece
2 changed files with 11 additions and 15 deletions

View file

@ -41,11 +41,13 @@ layout_mode = 2
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layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 4
bbcode_enabled = true
text = "[color=#E3266F]Game studios[/color] like Gamblify, GuaranApps, Kivano...
[color=#26BFE3]Schools[/color] including School4Games Berlin, KidsCanCode...
[color=#02E180]Content creators[/color] like Heartbeast, GamesFromScratch, [i]GDQuest[/i]...
"
fit_content = true
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layout_mode = 2

View file

@ -113,11 +113,9 @@ title = "What is Godot?"
subtitle = ""
[node name="RichTextLabel" parent="Slides/What is Godot?/ColorRect/MarginContainer/HBoxContainer" index="0"]
size_flags_vertical = 4
text = "It is an [u][b]open source[/b][/u] game engine.
But wait... what does open source mean?"
fit_content = true
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@ -139,9 +137,7 @@ title = "What is Godot?"
subtitle = ""
[node name="RichTextLabel" parent="Slides/Glad You Asked!/ColorRect/MarginContainer/HBoxContainer" index="0"]
size_flags_vertical = 4
text = "[center] [font_size=150]I'm so glad you asked!"
fit_content = true
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visible = false
@ -159,7 +155,6 @@ title = "What is open source software?"
subtitle = ""
[node name="RichTextLabel" parent="Slides/What is open source?/ColorRect/MarginContainer/HBoxContainer" index="0"]
size_flags_vertical = 4
text = "Open source means that the original source code is freely available. This means that the engine is:
[ul]Redistributable
Modifiable
@ -167,7 +162,6 @@ Collaborative
Free forever![/ul]
And of couse, that means that unlike some other engines... (ahem Unity) you'll never need to worry about surprise install fees!"
fit_content = true
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@ -221,7 +215,7 @@ subtitle = ""
[node name="RichTextLabel" parent="Slides/Benefits for game dev/ColorRect/MarginContainer/HBoxContainer" index="0"]
text = "[ul] True 2D and 3D rendering engines[/ul]
[font_size=25]Doesnt do the weird 2D inside a 3D engine that unity does (unless you want it too of course)[/font_size]
[font_size=25]Doesnt do the weird 2D inside a 3D engine that unity does (unless you want it to of course)[/font_size]
[ul] Supports Windows, Mac, Linux, Android and IOS
Really good support for HTML web builds - great for uploading to itch.io
Support for VR
@ -278,7 +272,10 @@ subtitle = "mrowww...."
[node name="RichTextLabel" parent="Slides/Limitations/ColorRect/MarginContainer/HBoxContainer" index="0"]
text = "[ul] Due to the closed source nature of consoles, their exports templates cannot be included with the engine, or provided byt the godot foundation - You can still export to consoles but it requires more work, or using a porting service
The default 3D graphics pipeline is much simpler compared to Unity's HDRP and Unreal engines default rendering but some developers have still made amazing graphics in godot!
Due to being newer and not currenty widely used in the industry, the community is smaller "
Due to being newer and not currenty widely used in the industry, the community is smaller.
[/ul]
[font_size=50]Let's talk about Godot's killer features!"
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@ -313,11 +310,9 @@ title = "Godot's killer features"
subtitle = "Low system requirements"
[node name="RichTextLabel" parent="Slides/Godot\'s killer features - Lower system requirements/ColorRect/MarginContainer/HBoxContainer" index="0"]
size_flags_vertical = 4
text = "Godot is very lightweight and runs on all kinds of devices, you dont need a gaming PC to make games in Godot unless you are working on huge scenes with lots of complex content!
Pictured proof: Ethan's garbage laptop running Godot easily."
fit_content = true
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texture = ExtResource("30_vu55w")
@ -327,6 +322,7 @@ visible = false
text = "Things are coming along well~"
[node name="Godot\'s killer features - Easy export for HTML" parent="Slides" instance=ExtResource("3_o6pbq")]
visible = false
layout_mode = 1
[node name="Header" parent="Slides/Godot\'s killer features - Easy export for HTML" index="0"]
@ -334,12 +330,10 @@ title = "Godot's killer features"
subtitle = "HTML Exports"
[node name="RichTextLabel" parent="Slides/Godot\'s killer features - Easy export for HTML/ColorRect/MarginContainer/HBoxContainer" index="0"]
size_flags_vertical = 4
text = "Unlike Unity, Godots HTML exports are small and performant.
This makes a perfect way to quickly show off your games without downloads, making it much easier for people to try out your game!
"
fit_content = true
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@ -360,13 +354,11 @@ title = "Godot's killer features"
subtitle = "Asset Library"
[node name="RichTextLabel" parent="Slides/Godot\'s killer features - Asset Library/ColorRect/MarginContainer/HBoxContainer" index="0"]
size_flags_vertical = 4
text = "The Godot Engine also includes an extensive library of free and open source assets available straight from the editor. Some we've used previously include:
[ul] Simple FPS Controller (For first person games)
MultiplayerInput (For handling inputs from multiple controllers)
GodotSteam - A Godot wrapper for the Steamworks API, including the ability to include Peer to Peer online multiplayer!
Dialogic (Dialogue manager for games)"
fit_content = true
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@ -376,7 +368,6 @@ visible = false
text = "Things are coming along well~"
[node name="Godot\'s killer features - Open Source (again)" parent="Slides" instance=ExtResource("3_o6pbq")]
visible = false
layout_mode = 1
[node name="Header" parent="Slides/Godot\'s killer features - Open Source (again)" index="0"]
@ -392,6 +383,9 @@ That means:
No cut of your earnings go to godot
Anyone can contribute to improve the engine "
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visible = false
text = "Things are coming along well~"