fixing bugs meow
This commit is contained in:
parent
c969e0bee2
commit
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27 changed files with 370 additions and 40 deletions
21
README.md
21
README.md
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@ -26,19 +26,20 @@
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Submission day: Jan 19th 8AM
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## Bugs / Fixes
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- [ ] Add Sarantis to playtesters list
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- [x] Add Sarantis to playtesters list
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- [ ] Volume slider for music
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- [ ] Change GOU rarity border to epic
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- [x] Change GPU rarity border to epic
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- [ ] Refresh sell (and botnet) button when changes to next day
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- [ ] Improve tooltips - sell value, botnet value, scavengable?, flavour text
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- [ ] Make location buttons static / icons - 3 buttons
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- [ ] Leaving ewaste prevent item loss - "are you sure?"
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- [x] Make location buttons static / icons - 3 buttons
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- [-] Leaving ewaste prevent item loss - "are you sure?"
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- [ ] Improve visibility of book tabs
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- [ ] Prominent shift+click
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- [ ] make all images square to fix hitbox
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- [ ] block buying if inventory full
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- [ ] reduce days by 1
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- [ ] better border between recipes
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- [x] block buying if inventory full
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- [x] reduce days by 1
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- [x] better border between recipes
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- [x] disable loot button if no time
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# Maintain motivation by setting milestones and showing progress when you reach them!
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1. [x] Gettign a random assortment of loot from the ewaste bin
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@ -64,3 +65,9 @@ Submission day: Jan 19th 8AM
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- [x] cpu, gpu
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- [x] pc / laptop
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- [ ]
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## Attribution
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### Icons
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https://www.flaticon.com/free-icon/home_25694?term=home&page=1&position=2&origin=tag&related_id=25694
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https://www.flaticon.com/free-icon/renovation_2825738?term=workshop&page=1&position=90&origin=search&related_id=2825738
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https://www.flaticon.com/free-icon/bin_484611?term=bin&page=1&position=4&origin=search&related_id=484611
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BIN
assets/icons/bin.png
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BIN
assets/icons/bin.png
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40
assets/icons/bin.png.import
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40
assets/icons/bin.png.import
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@ -0,0 +1,40 @@
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path="res://.godot/imported/bin.png-1cfec468b00929f02ae049b0105bce01.ctex"
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metadata={
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"vram_texture": false
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[deps]
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source_file="res://assets/icons/bin.png"
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dest_files=["res://.godot/imported/bin.png-1cfec468b00929f02ae049b0105bce01.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
assets/icons/home.png
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BIN
assets/icons/home.png
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40
assets/icons/home.png.import
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40
assets/icons/home.png.import
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importer="texture"
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path="res://.godot/imported/home.png-362c5c0c9823229e42cebdba267f63dd.ctex"
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metadata={
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"vram_texture": false
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[deps]
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source_file="res://assets/icons/home.png"
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dest_files=["res://.godot/imported/home.png-362c5c0c9823229e42cebdba267f63dd.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
assets/icons/workshop.png
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BIN
assets/icons/workshop.png
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Binary file not shown.
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After Width: | Height: | Size: 1.9 KiB |
40
assets/icons/workshop.png.import
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40
assets/icons/workshop.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bqnjkty8ofuw4"
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path="res://.godot/imported/workshop.png-b82df1bb3024db0c54c687ecc4268776.ctex"
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metadata={
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"vram_texture": false
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[deps]
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source_file="res://assets/icons/workshop.png"
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dest_files=["res://.godot/imported/workshop.png-b82df1bb3024db0c54c687ecc4268776.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,13 +1,31 @@
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[gd_scene load_steps=5 format=3 uid="uid://btenxre8yvynx"]
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[gd_scene load_steps=6 format=3 uid="uid://btenxre8yvynx"]
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[ext_resource type="Script" uid="uid://mvqohkfd6whc" path="res://crafting/recipe book/recipe_card.gd" id="1_8t2l7"]
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[ext_resource type="PackedScene" uid="uid://dgqs20xf7l8c" path="res://inv_system/item_slot.tscn" id="1_ebtwo"]
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[ext_resource type="Texture2D" uid="uid://cu18nhutsu0ov" path="res://assets/craftarrow.png" id="3_qstsn"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_qstsn"]
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content_margin_left = 5.0
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content_margin_top = 5.0
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content_margin_right = 5.0
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content_margin_bottom = 5.0
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bg_color = Color(0.1, 0.1, 0.1, 0.6)
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border_width_left = 2
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border_width_top = 2
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border_width_right = 2
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border_width_bottom = 2
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border_blend = true
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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[sub_resource type="LabelSettings" id="LabelSettings_qstsn"]
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font_size = 10
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font_size = 8
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[node name="Recipe Card" type="PanelContainer" node_paths=PackedStringArray("grid_container", "output_slot", "output_label")]
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theme_override_styles/panel = SubResource("StyleBoxFlat_qstsn")
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script = ExtResource("1_8t2l7")
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grid_container = NodePath("HBoxContainer/GridContainer")
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output_slot = NodePath("HBoxContainer/VBoxContainer/ItemSlot10")
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@ -11,7 +11,8 @@ func _ready() -> void:
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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Locations.block_moving = bin_inventory.filled_slots() > 0
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loot_button.disabled = not Clock.has_time(10)
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func _on_loot_button_pressed() -> void:
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@ -50,3 +51,7 @@ func pick_random_item() -> ItemData:
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func _on_return_button_pressed() -> void:
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get_tree().change_scene_to_file("res://scenes/workshop.tscn")
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func _on_delete_pressed() -> void:
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bin_inventory.empty_grid()
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@ -53,6 +53,13 @@ func filled_slots() -> int:
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count += 1
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return count
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func empty_spots() -> int:
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var count : int = 0
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for slot in slots:
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if not slot.item:
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count += 1
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return count
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func empty_grid():
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for slot in slots:
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slot.item = null
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@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="ItemData" load_steps=4 format=3 uid="uid://oc57emfpcnm0"]
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[ext_resource type="StyleBox" uid="uid://dcnrpkhjhp4tk" path="res://inv_system/item_panels/rare.tres" id="1_jiyv5"]
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[ext_resource type="StyleBox" uid="uid://c563rid4b4fho" path="res://inv_system/item_panels/epic.tres" id="1_jiyv5"]
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[ext_resource type="Texture2D" uid="uid://8qvirlis0y5t" path="res://assets/item images/gpu.png" id="1_p14l2"]
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[ext_resource type="Script" uid="uid://dccraom7a7e8d" path="res://inv_system/item_data.gd" id="2_jiyv5"]
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@ -22,6 +22,7 @@ PlayerInventory="*res://inv_system/player_inventory.tscn"
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Clock="*res://time_system/clock.tscn"
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MouseTweaks="*res://mouseTweaks.gd"
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RecipeManager="*res://crafting/recipeManager.gd"
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Locations="*res://scenes/manager/locations panel.tscn"
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[display]
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@ -40,4 +40,6 @@ func _on_reset_button_pressed() -> void:
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PlayerInventory.botnet.clear()
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PlayerInventory.show()
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Clock.show()
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Locations.show()
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Locations.current_location = Locations.Location.workshop
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get_tree().change_scene_to_file("res://scenes/workshop.tscn")
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@ -1,13 +1,10 @@
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[gd_scene load_steps=6 format=3 uid="uid://dsfal3m4siap2"]
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[gd_scene load_steps=5 format=3 uid="uid://dsfal3m4siap2"]
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[ext_resource type="Script" uid="uid://c6oycdae5wvjf" path="res://inv_system/inventory.gd" id="1_6uqi0"]
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[ext_resource type="Texture2D" uid="uid://dj487wauiay6i" path="res://assets/ewase bins.png" id="1_g14j6"]
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[ext_resource type="Script" uid="uid://dal8g1ce37r3w" path="res://demo_scene.gd" id="1_vbegm"]
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[ext_resource type="PackedScene" uid="uid://dgqs20xf7l8c" path="res://inv_system/item_slot.tscn" id="7_xersf"]
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[sub_resource type="LabelSettings" id="LabelSettings_00tp4"]
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font_color = Color(1, 0, 0, 0.5764706)
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[node name="ewaste" type="Control" node_paths=PackedStringArray("bin_inventory", "loot_button")]
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layout_mode = 3
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anchors_preset = 15
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@ -38,7 +35,7 @@ layout_mode = 0
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offset_left = 751.0
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offset_top = 376.0
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offset_right = 1027.0
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offset_bottom = 545.0
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offset_bottom = 576.0
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script = ExtResource("1_6uqi0")
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inventory_name = "E-waste Recycling Bin"
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type = "Loot"
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@ -98,11 +95,14 @@ layout_mode = 2
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[node name="ItemSlot21" parent="BinPanel/MarginContainer/VBoxContainer/ScrollContainer/GridContainer" instance=ExtResource("7_xersf")]
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layout_mode = 2
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[node name="Label2" type="Label" parent="BinPanel/MarginContainer/VBoxContainer"]
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[node name="HSeparator" type="HSeparator" parent="BinPanel/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "(Items left here will be destroyed)"
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label_settings = SubResource("LabelSettings_00tp4")
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horizontal_alignment = 1
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theme_override_constants/separation = 14
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[node name="Delete" type="Button" parent="BinPanel/MarginContainer/VBoxContainer"]
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modulate = Color(1, 0, 0, 1)
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layout_mode = 2
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text = "Delete Items"
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[node name="LootButton" type="Button" parent="."]
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layout_mode = 1
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@ -121,6 +121,7 @@ text = "Loot E-waste bins!
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(Uses 10 time)"
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[node name="ReturnButton" type="Button" parent="."]
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visible = false
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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grow_vertical = 2
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text = "Return to workshop"
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[connection signal="pressed" from="BinPanel/MarginContainer/VBoxContainer/Delete" to="." method="_on_delete_pressed"]
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[connection signal="pressed" from="LootButton" to="." method="_on_loot_button_pressed"]
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[connection signal="pressed" from="ReturnButton" to="." method="_on_return_button_pressed"]
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[gd_scene format=3 uid="uid://b5dh55o5mgima"]
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[node name="LocationManager" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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60
scenes/manager/location_manager.gd
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60
scenes/manager/location_manager.gd
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extends Control
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var block_moving = false
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@export var normal_color : Color
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@export var selected_color : Color
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@export var ewaste_button : Button
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@export var workshop_button: Button
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@export var room_button : Button
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var current_location : Location
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@export var move_blocker_panel : PanelContainer
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enum Location{
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ewaste,
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workshop,
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room
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}
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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hide()
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current_location = Location.workshop
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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move_blocker_panel.visible = block_moving
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if current_location == Location.ewaste:
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ewaste_button.self_modulate = selected_color
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else:
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ewaste_button.self_modulate = normal_color
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if current_location == Location.workshop:
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workshop_button.self_modulate = selected_color
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else:
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workshop_button.self_modulate = normal_color
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if current_location == Location.room:
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room_button.self_modulate = selected_color
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else:
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room_button.self_modulate = normal_color
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func goto_ewaste():
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if current_location == Location.ewaste:
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return
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current_location = Location.ewaste
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get_tree().change_scene_to_file("res://scenes/ewaste.tscn")
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func goto_workshop():
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if current_location == Location.workshop:
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return
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current_location = Location.workshop
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get_tree().change_scene_to_file("res://scenes/workshop.tscn")
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func goto_room():
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if current_location == Location.room:
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return
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current_location = Location.room
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get_tree().change_scene_to_file("res://scenes/room.tscn")
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1
scenes/manager/location_manager.gd.uid
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1
scenes/manager/location_manager.gd.uid
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uid://bxymsudka4nnb
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77
scenes/manager/locations panel.tscn
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77
scenes/manager/locations panel.tscn
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[gd_scene load_steps=7 format=3 uid="uid://b5dh55o5mgima"]
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[ext_resource type="Script" uid="uid://bxymsudka4nnb" path="res://scenes/manager/location_manager.gd" id="1_o5d0c"]
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[ext_resource type="Texture2D" uid="uid://m10v3leibbil" path="res://assets/icons/bin.png" id="2_qjxm7"]
|
||||
[ext_resource type="Texture2D" uid="uid://bqnjkty8ofuw4" path="res://assets/icons/workshop.png" id="3_1ogtx"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3ti7dy7kvfml" path="res://assets/icons/home.png" id="4_5p1uq"]
|
||||
[ext_resource type="StyleBox" uid="uid://12bvcki7fqij" path="res://scenes/manager/nuhuh stylebox.tres" id="5_qjxm7"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_dc45l"]
|
||||
content_margin_left = 0.0
|
||||
content_margin_top = 0.0
|
||||
content_margin_right = 0.0
|
||||
content_margin_bottom = 0.0
|
||||
bg_color = Color(0.101960786, 0.101960786, 0.101960786, 0)
|
||||
corner_radius_top_left = 3
|
||||
corner_radius_top_right = 3
|
||||
corner_radius_bottom_right = 3
|
||||
corner_radius_bottom_left = 3
|
||||
corner_detail = 5
|
||||
|
||||
[node name="LocationManager" type="Control" node_paths=PackedStringArray("ewaste_button", "workshop_button", "room_button", "move_blocker_panel")]
|
||||
z_index = 3
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
script = ExtResource("1_o5d0c")
|
||||
normal_color = Color(1, 1, 1, 1)
|
||||
selected_color = Color(1, 1, 0, 1)
|
||||
ewaste_button = NodePath("PanelContainer/VBoxContainer/MoveEwaste")
|
||||
workshop_button = NodePath("PanelContainer/VBoxContainer/MoveWorkshop")
|
||||
room_button = NodePath("PanelContainer/VBoxContainer/MoveHome")
|
||||
move_blocker_panel = NodePath("Move blocker")
|
||||
|
||||
[node name="PanelContainer" type="PanelContainer" parent="."]
|
||||
layout_mode = 0
|
||||
offset_left = 615.0
|
||||
offset_top = 175.0
|
||||
offset_right = 687.0
|
||||
offset_bottom = 399.0
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_dc45l")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MoveEwaste" type="Button" parent="PanelContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
icon = ExtResource("2_qjxm7")
|
||||
|
||||
[node name="MoveWorkshop" type="Button" parent="PanelContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
icon = ExtResource("3_1ogtx")
|
||||
|
||||
[node name="MoveHome" type="Button" parent="PanelContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
icon = ExtResource("4_5p1uq")
|
||||
|
||||
[node name="Move blocker" type="PanelContainer" parent="."]
|
||||
layout_mode = 0
|
||||
offset_left = 603.0
|
||||
offset_top = 165.0
|
||||
offset_right = 699.0
|
||||
offset_bottom = 409.0
|
||||
theme_override_styles/panel = ExtResource("5_qjxm7")
|
||||
|
||||
[node name="Label" type="Label" parent="Move blocker"]
|
||||
layout_mode = 2
|
||||
text = "Cannot move"
|
||||
horizontal_alignment = 1
|
||||
autowrap_mode = 2
|
||||
|
||||
[connection signal="pressed" from="PanelContainer/VBoxContainer/MoveEwaste" to="." method="goto_ewaste"]
|
||||
[connection signal="pressed" from="PanelContainer/VBoxContainer/MoveWorkshop" to="." method="goto_workshop"]
|
||||
[connection signal="pressed" from="PanelContainer/VBoxContainer/MoveHome" to="." method="goto_room"]
|
||||
13
scenes/manager/nuhuh stylebox.tres
Normal file
13
scenes/manager/nuhuh stylebox.tres
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
[gd_resource type="StyleBoxFlat" format=3 uid="uid://12bvcki7fqij"]
|
||||
|
||||
[resource]
|
||||
content_margin_left = 0.0
|
||||
content_margin_top = 0.0
|
||||
content_margin_right = 0.0
|
||||
content_margin_bottom = 0.0
|
||||
bg_color = Color(0.27669665, 0.036602646, 0.036598563, 0.7019608)
|
||||
corner_radius_top_left = 3
|
||||
corner_radius_top_right = 3
|
||||
corner_radius_bottom_right = 3
|
||||
corner_radius_bottom_left = 3
|
||||
corner_detail = 5
|
||||
|
|
@ -16,4 +16,6 @@ func _process(delta: float) -> void:
|
|||
func _on_play_button_pressed() -> void:
|
||||
PlayerInventory.show()
|
||||
Clock.show()
|
||||
Locations.show()
|
||||
Locations.current_location = Locations.Location.workshop
|
||||
get_tree().change_scene_to_file("res://scenes/workshop.tscn")
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ text = "Play!"
|
|||
[node name="RichTextLabel3" type="RichTextLabel" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
bbcode_enabled = true
|
||||
text = "[i]Credits
|
||||
text = "[i]Credits[/i]
|
||||
[ul]Soundtrack by Kane
|
||||
Playtesting: Maxie, Kane, Sarantis
|
||||
Octodemy's Inventory Tutorial
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ func _ready() -> void:
|
|||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
workshop_button.disabled = sell_panel.filled_slots() > 0 or botnet_panel.filled_slots() > 0
|
||||
Locations.block_moving = sell_panel.filled_slots() > 0 or botnet_panel.filled_slots() > 0
|
||||
pass
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,10 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://cu2yyw3f2avub"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://cu2yyw3f2avub"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cq6xhdlib6c50" path="res://scenes/room.gd" id="1_8pqrt"]
|
||||
[ext_resource type="Texture2D" uid="uid://crdbk8wkw63k0" path="res://assets/computer.png" id="1_om4aa"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqqpf7fca5nk1" path="res://inv_system/sell_panel.tscn" id="3_85yof"]
|
||||
[ext_resource type="Script" uid="uid://bxdc7rrd22mlr" path="res://shop/meowbay.gd" id="4_jxe34"]
|
||||
[ext_resource type="StyleBox" uid="uid://12bvcki7fqij" path="res://scenes/manager/nuhuh stylebox.tres" id="5_jn645"]
|
||||
[ext_resource type="PackedScene" uid="uid://nfd41hcidmju" path="res://inv_system/botnet/botnet_panel.tscn" id="5_jxe34"]
|
||||
|
||||
[node name="room" type="Control" node_paths=PackedStringArray("sell_panel", "botnet_panel", "workshop_button")]
|
||||
|
|
@ -31,6 +32,7 @@ texture = ExtResource("1_om4aa")
|
|||
expand_mode = 3
|
||||
|
||||
[node name="GotoWorkshop" type="Button" parent="."]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
|
|
@ -52,7 +54,7 @@ offset_top = 148.0
|
|||
offset_right = 1143.0
|
||||
offset_bottom = 270.00018
|
||||
|
||||
[node name="meowbay" type="PanelContainer" parent="." node_paths=PackedStringArray("listing_grid")]
|
||||
[node name="meowbay" type="PanelContainer" parent="." node_paths=PackedStringArray("listing_grid", "block_buy")]
|
||||
layout_mode = 0
|
||||
offset_left = 790.0
|
||||
offset_top = 291.46
|
||||
|
|
@ -60,6 +62,7 @@ offset_right = 1143.0
|
|||
offset_bottom = 590.4607
|
||||
script = ExtResource("4_jxe34")
|
||||
listing_grid = NodePath("ScrollContainer/VBoxContainer/listings")
|
||||
block_buy = NodePath("block_buy")
|
||||
|
||||
[node name="ScrollContainer" type="ScrollContainer" parent="meowbay"]
|
||||
layout_mode = 2
|
||||
|
|
@ -79,6 +82,22 @@ layout_mode = 2
|
|||
size_flags_horizontal = 3
|
||||
columns = 2
|
||||
|
||||
[node name="block_buy" type="MarginContainer" parent="meowbay"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_left = 10
|
||||
theme_override_constants/margin_top = 40
|
||||
theme_override_constants/margin_right = 10
|
||||
theme_override_constants/margin_bottom = 10
|
||||
|
||||
[node name="BlockBuying" type="PanelContainer" parent="meowbay/block_buy"]
|
||||
layout_mode = 2
|
||||
theme_override_styles/panel = ExtResource("5_jn645")
|
||||
|
||||
[node name="Label" type="Label" parent="meowbay/block_buy/BlockBuying"]
|
||||
layout_mode = 2
|
||||
text = "Cannot buy: Inventory Full!"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="BotnetPanel" parent="." instance=ExtResource("5_jxe34")]
|
||||
layout_mode = 0
|
||||
offset_left = 523.0
|
||||
|
|
|
|||
|
|
@ -11,12 +11,13 @@ func _ready() -> void:
|
|||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
if crafting_inv.filled_slots() > 0:
|
||||
ewaste_button.disabled = true
|
||||
computer_button.disabled = true
|
||||
else:
|
||||
ewaste_button.disabled = false
|
||||
computer_button.disabled = false
|
||||
Locations.block_moving = crafting_inv.filled_slots() > 0
|
||||
#if crafting_inv.filled_slots() > 0:
|
||||
#ewaste_button.disabled = true
|
||||
#computer_button.disabled = true
|
||||
#else:
|
||||
#ewaste_button.disabled = false
|
||||
#computer_button.disabled = false
|
||||
|
||||
|
||||
func _on_goto_ewaste_pressed() -> void:
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@ texture = ExtResource("1_d7fqo")
|
|||
expand_mode = 3
|
||||
|
||||
[node name="GotoEwaste" type="Button" parent="."]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
|
|
@ -44,6 +45,7 @@ grow_vertical = 2
|
|||
text = "Go to ewaste bins"
|
||||
|
||||
[node name="GotoComputer" type="Button" parent="."]
|
||||
visible = false
|
||||
layout_mode = 0
|
||||
offset_left = 602.0
|
||||
offset_top = 344.0
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
extends PanelContainer
|
||||
|
||||
@export var listing_grid : GridContainer
|
||||
@export var block_buy : Control
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
|
|
@ -11,7 +12,7 @@ func _ready() -> void:
|
|||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
||||
block_buy.visible = PlayerInventory.inventory_panel.empty_spots() <= 0
|
||||
|
||||
func make_listings():
|
||||
#print("building meowbay")
|
||||
|
|
|
|||
|
|
@ -39,4 +39,5 @@ func _on_next_day_pressed() -> void:
|
|||
get_tree().change_scene_to_file("res://scenes/ending.tscn")
|
||||
PlayerInventory.hide()
|
||||
Clock.hide()
|
||||
Locations.hide()
|
||||
pass
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue