bugfixing time
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5 changed files with 34 additions and 8 deletions
26
README.md
26
README.md
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@ -14,16 +14,32 @@
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- [x] block taking from recipe book item slots
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- [ ] trash slot
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- [ ] endings
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- [ ] 0 power
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- [ ] 1-19
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- [ ] 20-39
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- [ ] 40-59
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- [ ] 60+
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- [ ] 0 power mrowww
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- [ ] 1-19 mew
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- [ ] 20-39 winning
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- [ ] 40-59 winning more
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- [ ] 60+ winning most
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- [ ] soundtrack - kane working on something
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- [ ] credit/replace images - square images that fit in the item slot box
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- [ ] Disk drives scavenge to disks of varying rarity worth $$$
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Submission day: Jan 19th 8AM
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## Bugs / Fixes
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- [ ] Add Sarantis to playtesters list
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- [ ] Volume slider for music
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- [ ] Change GOU rarity border to epic
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- [ ] Refresh sell (and botnet) button when changes to next day
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- [ ] Improve tooltips - sell value, botnet value, scavengable?, flavour text
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- [ ] Make location buttons static / icons - 3 buttons
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- [ ] Leaving ewaste prevent item loss - "are you sure?"
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- [ ] Improve visibility of book tabs
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- [ ] Prominent shift+click
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- [ ] make all images square to fix hitbox
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- [ ] block buying if inventory full
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- [ ] reduce days by 1
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- [ ] better border between recipes
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# Maintain motivation by setting milestones and showing progress when you reach them!
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1. [x] Gettign a random assortment of loot from the ewaste bin
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2. [x] Crafting with that stuff
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@ -35,7 +35,7 @@ func _on_reset_button_pressed() -> void:
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PlayerInventory.money = 0
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PlayerInventory.botnet_servers = 0
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PlayerInventory.inventory_panel.empty_grid()
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Clock.days_left = 7
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Clock.days_left = 6
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Clock.time_left = 200
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PlayerInventory.botnet.clear()
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PlayerInventory.show()
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9
scenes/manager/locationManager.tscn
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9
scenes/manager/locationManager.tscn
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@ -0,0 +1,9 @@
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[gd_scene format=3 uid="uid://b5dh55o5mgima"]
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[node name="LocationManager" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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@ -81,7 +81,8 @@ text = "Play!"
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layout_mode = 2
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bbcode_enabled = true
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text = "[i]Credits
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[ul] Playtesting: Maxie, Kane
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[ul]Soundtrack by Kane
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Playtesting: Maxie, Kane, Sarantis
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Octodemy's Inventory Tutorial
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Item Icons: (todo)"
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fit_content = true
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@ -1,6 +1,6 @@
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extends Control
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@export var days_left : int = 7
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@export var days_left : int = 6
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@export var time_left : int = 200
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var starting_time : int = 200
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@export var bar : TextureProgressBar
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