fixing bugs meow

This commit is contained in:
Tabby 2026-01-17 13:42:34 +11:00
parent c969e0bee2
commit 4a9193e549
27 changed files with 370 additions and 40 deletions

View file

@ -1,6 +1,7 @@
extends PanelContainer
@export var listing_grid : GridContainer
@export var block_buy : Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
@ -11,7 +12,7 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
block_buy.visible = PlayerInventory.inventory_panel.empty_spots() <= 0
func make_listings():
#print("building meowbay")