mew
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15 changed files with 318 additions and 17 deletions
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@ -4,6 +4,7 @@ extends Node2D
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@export var count : Label
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@export var my_area : Area2D
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@export var brain : Node2D
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@export var pit_sprite : AnimatedSprite2D
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var player_detected : bool
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# Called when the node enters the scene tree for the first time.
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@ -20,10 +21,13 @@ func _process(delta: float) -> void:
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if overlaps.is_in_group("braincell"):
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player_detected = true
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if player_detected:
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modulate = Color.GREEN
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modulate = Color (2,2,2)
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else:
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modulate = Color.WHITE
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if(snake_man.pit_apples <= 19):
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pit_sprite.frame = snake_man.pit_apples
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else:
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pit_sprite.frame = 19
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#print(str(player_detected) + " "+ str(snake_man.pit_apples) +" " +str(brain.holding_apple))
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if player_detected and snake_man.pit_apples > 0 and not brain.holding_apple:
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