based snake gaming

This commit is contained in:
Tabby 2025-08-07 22:58:16 +10:00
parent 50e2dad3e7
commit 737128614a
5 changed files with 55 additions and 14 deletions

View file

@ -1,6 +1,7 @@
extends Node2D
@export var segements : Array[snake_segment]
var segements : Array[snake_segment]
@export var SNAKE_SPEED : float = 0.2
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
@ -11,6 +12,8 @@ func _ready() -> void:
segements[i].is_head = true
else:
segements[i].next_segment = segements[i-1]
segements[i].snake_speed = SNAKE_SPEED
segements[i].z_index = 100-i
# Called every frame. 'delta' is the elapsed time since the previous frame.