slowed the snake down, now the doors are much more reliable
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5197d10172
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11 changed files with 71 additions and 10 deletions
15
router.gd
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15
router.gd
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extends Node
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signal activate_seg(int)
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var current_seg : Node2D
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var cur_id : int = 0
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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